The Fracture
About
After having your planet consumed by the almighty entity known as the World Eater you must fight off the corruption that slowly but surely consumes everything you once knew. Old friends turn to mindless enemies. Memorable scenes turn to unrecognizable landscapes. Can this godlike entity be defeated or will everything slowly corrupt in the belly of the World Eater?
This is a demo of a metroidvania style game concept submitted for the Metroidvania Month 8. The game would have the player travel through different worlds that have been consumed by the Eater of Worlds as he tries to find a way to save what he can and hopefully defeat the World Eater, if a God can be defeated at all.
KEYBOARD/MOUSE:
W,A,S,D / Arrows: Movement
SPACE: Jump
LEFT Mouse / J: Attack
L SHIFT / K: Dash
SPACE + LEFT MOUSE: Jump Attack
CONTROLLER (XInput):
L STICK / D-PAD: Movement
A: Jump
X: Attack
L/R TRIGGER: Dash
JUMP + ATTACK: Jump Attack
AKFULA | Programmer
AKSEN | Sound Designer
BABA YAGA | Game Artist
BERT COLE | Composer
DANTONSLIP | Game Artist
UNCEWUB | Programmer