The Glaucus Hotel
About
This was a 12 week project to make an intro level for a Bioshock DLC. We had a group of 8 people: Michael Neocleous - Art Director, Harry Williams - Programming, Rasheed Abdul - TA and Lighting, Michael Goncalves - Hero Asset modelling and texturing, Max Fitzgerald - Asset Design and Texturing, Thomas Paul - 3D Modeler and Programmer, Theo Rust - Asset Design and Texturing and Laina Sandford - VFX and Foliage Artist