The Glaucus Hotel

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About

This was a 12 week project to make an intro level for a Bioshock DLC. We had a group of 8 people: Michael Neocleous - Art Director,  Harry Williams - Programming,   Rasheed Abdul - TA and Lighting,    Michael Goncalves - Hero Asset modelling and texturing,  Max Fitzgerald - Asset Design and Texturing,  Thomas Paul - 3D Modeler and Programmer,  Theo Rust - Asset Design and Texturing  and  Laina Sandford - VFX and Foliage Artist

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KRONOS
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maxj_fitzgerald
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Not rated

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Last Modified: Oct 7, 2019

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itch.io