Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product received for free Early Access Review Because this Game is in Early Access, I can only say slightly what is good and what is really bad, but I try to explain these Aspects in more detail.
Basically, the Game here is just a Basic Framework of an RPG/Plattformer that can work quite well if you take Various other Games as a Source Of Inspiration to improve your own Game.
A bit more Metriodvania would certainly benefit the Game, as it also partly wants to be an RPG.
RPG Elements down to the Level was not really there yet, which I found partly a bit of a shame as I am myself RPG Purist.
The System wasn't really fed either.
Of course, we also have to talk about many Negative Aspects:-The Combat System is Merite-worthy, my 2nd Attack is Faster than my Base attack, you can--also The 2nd Attack invinvently Spamen.
-Hitboxes of the Opponents absolutely must be improved as many Attacks unfortunately do not arrive.
-The Game absolutely needs a Map, because you can climb far up, it is difficult to tell if there is any Scenery down there at all.
-That you can be Attacked directly at the Boss opponent Of Minions while the Area has been loaded is also a Problem.
Conclusion: You can see that the Game is really only in its Infancy, but I see with the Concept that it is possible to turn "The Intern" into a full-fledged good Game.
At this Stage I would not Recommend it, but anyone who recognizes potential in this EA Game should pay €4 to support the Vision.
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free Early Access Review "The Intern" Action-platformer with elements of RPG in the style of anime.
The Main character travels between the worlds in search of three masks that allow to subordinate the divine forces. In her journey, she will show the true essence and learns of her role in the fate of the universe...
Gameplay: https://www.youtube.com/watch?v=Iiapq-29AHU Game in early access. At this point, there is only a fraction of the content. As Far as I understand, it is planned to make some worlds on which the main character will travel. There will be available 3 masks, putting on which we can switch the mode of Magic (fire, air and water).
Using Mana, we summon divine helpers who take away energy from enemies (analogous to magic spells). In Addition, we have several attack techniques and the ability to find special areas that can be placed in special equipment slots. These spheres will follow the heroine as companions, and help in battles.
In the mechanics of the game is a leveling character. By Killing enemies, we gain experience, raise the level and characteristics.
At the moment in the game a couple of levels with bosses, which can be acquainted with the gameplay and mechanics. Bugs and shortcomings are Present. Especially in the second world. You can fall without the opportunity to jump back and other unpleasant moments. This is not surprising for the game in early access. With updates promise to add a lot of everything, fix bugs and shortcomings.
The Game looks very attractive, with a deep and exciting history of traveling to different worlds. Mechanics and gameplay I liked. Despite the pixels, the graphics are good. The music and effects are Perfectly matched, but the volume of background melodies is poorly tuned. The music is almost inaudible, it drowns out the rest of the sounds.
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5 minutes of game