The Kindred reviews

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Microsoft from Deutsch
Product received for free Early Access Review The Kindred in Advance Test: What can the creative sandbox game do? Latest Review, Previews, News and More on www.austriagaming.at (Austrian Online Magazine) GAMEPLAY 6.5 SOUND 5.5 GRAFIK 7.5 INHALT 6.5 ATMOSPHERE 7.0 PRO-Loving graphic-Beautifully designed environment atmosphere for Well-being building system-Modern Game – Electricity CONATRA-Nor little Content AI has no Logic-just a Vegetation-too monotonous Music To read the complete Review, here's long: http://www.austriagaming.at/the-kindred-pc-im-vorabtest-was-kann-das-kreative-sandbox-spiel FAZIT In short: My Buy recommendation has the Game. It is still in its Early Stages and I guess one still expects a lot from the Developers ' Side, but it's already a lot of Fun and I'll be tipping right on after Typing here. If you're not a Fan of unfinished Games, I recommend you be a bit more patient and buy the Game at Release. In the Appendix you will find a "Let's Test" of me to get a visual Impression! Latest Review, Previews, News and More on www.austriagaming.at (Austrian Online Magazine)
Translated by
Microsoft from Deutsch
Early Access Review ReleaseTagReview (+ Edit, edit ...) In The Kindred, a voxel city builder, you try to preserve his ' Kins ' am life. To do this, you send your Kins off to get Material for Wind Turbines and other Machines, Copper for Cables, Fruit, Meat from Cows (or the whole Cow to put them out to Pasture) etc. Similar to Stonehearth, Timber & Stone, focusing on Machine-/industry (Streetlights) rather than the Middle Ages (Fa ck el). So far, little Bugs have popped up and the Devs are friendly, quick on the Matter and listening. Edit: The first Version Automatic Plant/Harvest is in it. Might already be quite good (select Acreage, determine Seed, assign farmer, Kin works). Simplified Building: Blocks from the, meanwhile, global (no more Boxes at which the Kins starve) inventory are set directly as in other Log Builders. Edit 16:4: ' Car ' Is in it. Select Zone, specify depth, assign Noins, have To be budgeted. Before That, Ladders craft so that the Maggots come out of The hole. Autosave inserted and running. Livestock zones: Willow, create Animals, Kin and work (milk, scissor, slaughter, Depending on the Animal zone), capture animals and Kin work Let Edit 5.5.: Revised building menu: Building is now clearer and easier thanks to its own Menu item. You can choose different Categories in Sub-menus (* Floor, * walls, * Roof, Counter-inflammatory). In these (*) it is possible to select individual Shapes (Block, Columns, rows, Surfaces or Rectangles) and the desired Material and to place them by Drag + Click. Items (Workbenches, flower pots, Etc.) are set as usual (select, ram or q/e for turning, placing).
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