The Last Climb
About
The last climb is a turn-based-ish 2d platformer created in the context of the Bevy Jam #1.
The goal of the game is simple; to reach the top of the mountain. But be careful, climbing a mountain of this caliber can be quite dangerous. If you're not careful, this could be your last climb.
At the beginning, you can choose one advantage that may (or not) help you through your journey.
- If you choose speed, you will move so fast that the world will have a hard time catching up with you;
- If you choose strength, you will have the power to plow through some of the more difficult terrains;
- If you choose health, you will have enough constitution to walk through some of the more dangerous traps.
The game is turn-based so to take an action, simply use one of the arrows keys (or WASD) to choose which direction to go each turn. If you even want to quit, simply press ESC to go back to the main menu.
Have fun!
This game was made by:
Hugo Bedard - Programming and level design
Joel Robichaud - Programming and audio
Marie-Eve Dube - Art
The code is publicly available on Github.