The Last Error reviews

Translated by
Microsoft from Russian
Early Access Review is a Very bright representative of the category of terrifying hardcore indie platformers. Something between "Super Meat Boy" and "I Wanna be The Guy", as I personally thought. The Big problem, of course, is that I am not a fan of the robotic hardcore because of my braking reaction, and therefore suffered strongly, passed many stages of creaking teeth and, what sin to melt, could not pass any full level in One of the currently presented castles. I tried hard, but too many elements coincided, to which I was accustomed, and here are either absent, or presented as unique gameplay features. I'Ll try to describe what I mean, how I can. As One of the commentators of this game commented constructively, the management is strange. In particular, the elements of action are scattered on unusual keys, which gives additional discomfort. But It is possible to get used to it, but the strangeness of management is more in that, as it seems to me, it reacts not always. For example, very often there were situations when the jump was not triggered in time. And This is a huge problem in platformer, in my opinion. On the other hand, life is endless, which is slightly encouraging and allows you to try as many times as you need. Some damage objects work on a pattern that is too fast to be crystal-clear, although this is absolutely impossible when the jump only works in 90% of the time, the stage will be at least a burst. Attacking objects have a strange radius of defeat-next to some items you can safely stand near, and with others, even when they do not pose a threat, they still somehow manage to kill (example, saws from the second castle and fireballs from the first). Especially Fun is the trailer, which does not show any problem place among the entire footage. Although It is possible that all the claims are the result of my own or "early access". And, given this, I would like to advise this game to anyone who is going to take a hardcore, who needs complex, impenetrable tests to pass them and "become Boshi". "Last Error" is exactly going to take you for a while. After all, there is a branded colorful and insane design of the developer "Big Elk", grasping MIDI music, a certain share of the retro atmosphere and cool features. For example, the use of a platforminge companion who can fly and toss you higher, or BATISCAF, or teleporters. Anyway, if you are seriously passionate about hardcore, try this game. It has everything to make your parts of the body thoroughly punched from the greatest difficulty
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