The Last Photon

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About

The Last Photon is a story guided platformer drama where the player is in control of the last photon ever to hit Joshua Cloud's brain. There are 50 levels in total, and 51 story fragments, each in one level and the final one after the game is finished.
JOSHUA CLOUD
Joshua is a young man who has suffered a terrible loss not long ago and is at the bottom of depression. He tried to find the answer in alcohol and that costed him his sight. Follow Joshua's stunning story and find out how his friend Donnie helped him feel a tiny bit of happiness and what it was caused by.
LEVELS
As the story progresses, levels get longer and more complicated. There are traps and enemies to avoid as well as the danger of falling to the precipice of the unconscious mind and never get to the brain sensors.
YOUR GOAL
Your goal in this game is to solve all 50 levels finding the photon's path to Joshua's brain and giving him his last tiny moment when he's able to see this world, even if it is just for a fragment of a moment.
FUTURE PLANS
The Last Photon is considered to be the first platformer drama in a series of few, each one with a completely different story to follow and take part in.
Platforms
Genre
Release date
Developer
Silicon Echo
Publisher
Silicon Echo
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: Intel dual core 2.0 Ghz
  • Graphics: HD 5670
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
Recommended:
  • OS: Windows 7
  • Processor: Dual Core 3.0 GHz
  • Graphics: HD 5770
  • DirectX: Version 11
  • Storage: 1 GB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
121
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The Last Photon reviews and comments

Translated by
Microsoft from Deutsch
This Game unfortunately has too many Quirks for me to recommend. There are only 2 Songs in the Game, which get to the annoying very quickly, as both are also very short. In addition, there can be a Graphic Bug, which makes all the nearby Platforms disappear, which makes playing again more difficult. Frustration is also a top priority. The Player is constantly jumping and many Obstacles can only be overcome in a very short Window of time, which is why you then wait in front of an Obstacle and wait and wait until you are in sync to put a Try on. Worst of all is the green Fire, which burns ~ 10-15 seconds and then takes a 3 second Break, thank you very Much. I gave up at the last Level. There are isolated Pixel Jumps, which are annoying but feasible but why do you have to lay out a complete Level on Pixel ♥ ♥ ♥ ♥ e? As Far as I can see, most give up very early because it's just fond. The World could also have been made more thematically diverse, but this is the smallest Evil. What I liked was the Short Story being told. The Speaker was not the best but the Content was positive. Overall, though, I'd rather leave my Fingers here from, unless you want to suffer. EDIT: Wow, the Developer has removed the "relatively" meaningful Successes and instead engaged in inflationary Spam. What a Waste. Fingers just gone.
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Translated by
Microsoft from Deutsch
"The Last Photon" is a small Platformer. We are a bouncy Photon (Physicists are already turning the Brain around). More Specifically, we are the last Photon that hits the Brain of a young Man eaten by alcohol. At least that's what the Story tells us, or rather the 51 Sentences that are said at the Beginning of each of the 50 Levels. Because it's not a Story. More of a String of inconsequently woeful sacs. In the Game, we have to find the Exit via some Platforms, some of which move and avoid nasty ones like red Prongs. Our Photon bounces automatically, only the Direction we can set. This is as unspectacular as it sounds and also very strenuous to control. For the Reaction Time of a Photon is apparently not, as thought, close to the Speed of light, but probably has more to do with a Freight Train from the penultimate Century. First heat up before moving. The Levels are extremely unimaginatively built, which by the way gets even worse with the two Successors. The Design of some Levels already borders on Refusal to Work. Particularly embarrassing: The nearly 400 Achievements are not awarded for Achievements, but only for failure. Every Death you get a new one. Rating: 4/10 Atmosphere 2/10 Story 4/10 Graphic 4/10 Sound 4/10 Game Mechanics 4/10 Balancing 4/10 Game Pass Conclusion: The last Photon Would rather have remained in the Background radiation. 4/10 Overall Rating
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