The Last Straw
About
As part of the ThreeThingGame 24h gamejam, we were given the three random words: Follow, Slave, and Paradox.
Our concept is that of a vengeful scarecrow, who after a millennia guarding its fields gains sentience and power. Cursed to live forever, abandoned, it decides to travel back in time to change fate, and punish those who left him behind.
Team Members:
- Meggan Gumbrell - Art
- Krzysztof Pławski - Unity Dev
- Adam Williamson - Unity Dev
- Tautvydas Tarvidas - Level Design
- Błażej Pławski - Art and UI Design
- Adam Tunnicliffe - Art and Unity Dev.
- Natalie Gall - Music and Sound Design