The Legend of Death: Soul Reaper

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About

Game made for Godot Wild Jam 12 in 8 day with Godot 3.1, Aseprite, Bfxr, Beepbox, audacity. All code and assets made from scratch.

Theme: Chain/Destruction/Harvest

Story

It should be harvest time but Generic Evil Wizard has raised the dead, dried the well and taken up residence  with his vampire bats in the local abandoned tower. You must find your way to the tower and stop him before all is lost.

Features

1 Boss (although unfinished)

3 Items

4 Enemies

5 Areas (although small)

Features I didnt have time for

save game

pause menu

start menu and options

intro and ending

boss fight that dosent suck

enemy death animation and sound

collectables

story

better music

backgrounds

longer levels that juice the items more

and more... 

Controls:

Xbox/PS

Move : Analogue stick or D-pad

Jump: A / X

Use Item : X / Square

Cycle Items : Y / Triangle

Quit : Back / Select

 Keyboard

Move: SD or L&R Arrow Keys

Jump: J or Keypad 1

Use Item: K or Keypad 2

Cycle Items: L or Keypad 3

Quit: Escape

Platforms
Release date
Developer
Dan Waywell
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

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Last Modified: Aug 19, 2019

Where to buy

itch.io