A great forgotten entry.
The loaning system is a great spin on the usual Zelda game structure, the dungeons are fun, Switching between Hyrule & Lorule is fantastically implemented and the artstyle is beautiful.
The loaning system is a great spin on the usual Zelda game structure, the dungeons are fun, Switching between Hyrule & Lorule is fantastically implemented and the artstyle is beautiful.
«Sit back and relax»
«Underrated»
Letting you do the dungeons in any order was a fun twist on the formula and the 2D mechanic makes for great puzzles
A Link Between Worlds is the only installment I have no complaints about. It never made me overly frustrated nor left me wanting. It executed every concept flawlessly. It's core gimmick is legitimately fun and consistently enhances the experience. Its art style and instrumentation are timeless. Its mechanics are smooth and enjoyable. Its gameplay is always fun. Its puzzles are clever. While some elements are whimsical, nothing of consequence is ever contrived. It is a perfect Zelda game.