The Long Game
About
Jam/prototype made in July 2018 for the unofficial Waypoint game jam. Super short, rough, buggy, unfinished etc. Sorry for the huge, windows-only build! I'm going to see if I can get iOS/linux builds working, but I can't make any promises that I'll have them available soon.
Notes:
There are three ways to make it past the second sign (and only the one for the first sign). None of them are as well communicated as I was hoping to make them, so I'll leave three hints below for folks who are interested but stuck.
Plays a little bit easier with a gamepad. Main controls are Left/Right shoulder buttons [or left/right shift] to slow down or speed up the camera, start [esc] to pause the game, and also all of the other controls!
I made the mistake of thinking I could squeeze in sound/music at the last minute, which just didn't work out, so there's no audio. :(
The state-saving system isn't totally iron clad. It might start getting a little mushy after numerous switches (especially if you're hopping way forwards/backwards) which can affect the game in weird ways. You can reload the level if things start seriously misbehaving (pause->backspace).
Engine is UE4; models made in blender; where there are textures (try and count them) they're free from poliigon (dont ask me about that entryway hardwood). Thanks to Oliver for help throughout!
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Three spoilery secret hints :
here they come
1. The refrigerator! 2. The super scary incoming storm!!!! 3. Seeds need water!!!!!!!!!!!!!
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