The Miskatonic reviews

Translated by
Microsoft from French
The +: * character design * the universe and its storyline, inspired by H.P. Lovecraft. The between-two: * linear history. I don't mind, personally. * There are interactions but either it is "click on a point to continue" or "click on x character to talk to him". The-: * dialogues in uppercase all the time! Text also very small. * Lack of options of a classic Visual novel (historical or back on previous dialogues, music control, skip text already read, control of the speed of text, etc.) due to its engine use: Tyranobuilder. * Only one ambiance music most of the time. It's heavy. * A fairly open end, which foreshadowed a sequel, but no news of the dev on it. * You have to press F for full screen. It is only mentioned on the "splash screen" that the game is open, and not in the game as such (menu options).
Translated by
Microsoft from French
for (rare) negative points: on the one hand the game is only in English, which could discourage francophones, but fortunately the level of English is not too Corser, and you can get away easily. then it is not really a game, it is a Visual novel, whose few moments of point and click are there only to added some small optional stories. Finally the game did not seem to me long enough... and the end me to leave on my hunger, but it's only because... the positive points: a by for the end this story is a real killing! (as in figuratively ^^ '). the stories are fantastic, and absolutely tordant. all the more appreciable if like me you are a fan of the universe of HP Lovecraft. each character has a unique design and personality that becomes iconic at first glance, the detail of the refinement going up to the most secondary character theoretically fordable or appearing only once or twice. and the appearance of some make them waifu or husbando material instentanement. each dialogue is working as in a Shakespeare play, and the humor is so incredible of strangeness and darkness at the time that I think I have been laughing for at least 8 of the nine hours I spend on playing. the small scripts that continue from room to room of our main character, as well as the multiple interaction with secondary characters are always particularly fun and give life to the Accademia while enlarging the lore of a world or everything that could have happened from messed up happened! otherwise the music is very correct, the background decorations are beautiful and put real embiances, we pass from the funny, the horrible, and the cute in a few lines, and ♥ ♥ ♥ ♥ the ♥ ♥ ♥ ♥ that it works well! really for 5 ball, buy you game it is a little wonder of writing that will make you spend between 8 and 9 hours of pure pleasure! (if you are a fan of Lovecraft in particular, the little fun refferances are legion!)
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I enjoyed the game's artwork and its take on Lovecraft's world but it is truly a visual novel and lacks any real form of interactivity. Combined with uninspired sound design, humor that rarely landed for me, and being WAY too horny for its own good, I found the game to be ultimately kind of dull. It may just not be for me personally, as I don't have much interest in the VN genre.