The NADI Project reviews

Translated by
Microsoft from French
Although lacking in originality, the idea of departure was rather promising: your plane crashes, you find yourself alone on a small island, now deserted, properties say... Mystical. Except that all this falls very quickly flat. Indeed, the Nadi project does not shine by its realization: ugly graphics (let's go, to the rigor, we've seen worse), glitches and other invisible walls as a bonus, sometimes approximate translation and pataude maneuverability. A factor could, however, save the setting, namely the atmosphere and in particular the sound environment. Which boils down to music. We could have hoped to hear the sea, the wind, our steps, a rusty object that grinded what I know! But no, nothing... Most often, only silence will accompany you. Remains that it is free, easy and quick to complete. Verdict: 2/5-mediocre, overall.
Translated by
Microsoft from Deutsch
''Women. Fame. But now... '' as he stranded on an isle. The typical disgusting values of most men. sexists. Wanting attention, for their ego instead of friends, love, doing good things.. Having a lot of people who 'know' you and a lot of women who want you - instead of one who loves you. And friends who care about you. It beca,e normal today that men are sexists, sad world. Not wanting one woman for her personality, but wanting a lot of women (for their body). Disgusting values. Women are always just sexobjects in our society today. At the end also bad values. Says blabla he could not tell this story to someone cause they would find it crazy blabla. Shows his disgusting character. Good people don't care what others think. They are always honest. Anyway so unlogical. Jeremy did nothing for Anna. But suddenly she's ''free''. Sound is also missing in the game. Only the music at the end is good.haha. F... YOUR SEXIST SHT. and boring anyway....
Translated by
Microsoft from Deutsch
Today again a slightly different Review of the free Title The NADI Project! Who: Jeremy What: Single Players/Exploration When: Let's say Where: On a Mystical Island Uuuuh Why: To Tell a Story How: Cashing By Plane Wozu: Can You Read in The End Won:P The Game is aimed at friends of quiet Exploratory Spain Selen (often called Walking Simulators) such as Dear Esther, Gone Home or Ethan Carter. Depending on how thoroughly you rattle the Island, you have already completed the Story after 1-2h. Despite the short Playing Time, a complete Story is told here. Graphically beautiful to look at, Sound background Is also okay, only reading annoys a bit, especially since unfortunately nothing is spoken at all. The Puzzles, if you want to call it that, Consist of the simple combination of Inventory items and their Use in the right Place. Of course, you have to Find them, but it's not that hard, the Island is really very small. Despite some small Defects, however, you can easily risk a Glance, the Story itself is well told. Cost does it nix:-) Summary: You walk around about 1.5h on a beautiful Island, collect Stuff, combine and use them correctly and hang out Bit by bit until the End of the Story. Fin! Note on the Language: The Game is currently only available with English & Italian Texts Greetings, Fletcher
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