The Pieces Left Behind
About
The Pieces Left Behind was envisioned as a narrative-heavy platforming game following Cathode "Cat" Sprocket, a talented repairperson in a small town. As a way to distract themself from a distant, ongoing conflict and their own emotional turmoil, Cat sets out to help repair things around town. Along the way, they come to terms with their place in the world and grow closer with their community.
- Riley - Writing, Level Design
- Bryan Sturm - Team Organization, Direction
- Amin - Programming, Gameplay Engineering
- Kal - Programming
- Grace - 3D Models, Animations (Player Character, NPC's)
- Eleftherios - Soundtrack/SFX
- Joe - 3D Models, Animations (Mecha, Environment)
All 3D assets, animations, textures, sound effects, and music made originally for this jam.