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Microsoft from French
Microsoft from French
Hello, before I enter the details I would like to clarify my overall opinion on this game.
It's a good game with great potential.
I now come to 31 hours of experience on "the pirate: plague of the dead", it may be little to move forward but I hope this will be enough to write a constructive evaluation...
First of all this evaluation will focus on the campaign: from the outset we are immersed in the countryside where you will learn to sail, combatre...
Which and well because in this way "the Tuto" does not interfere with the imertion in history.
This is not a great technological advancement but it is a good point.
Throughout the campaign you will unlock new captains where each one will bring you new "skills" that it and clean according to its history and legend (if I understood correctly). I think it's a good idea because eventually you can move Vaux captains which allows to personalise each boat of your fleets with it's weak points and it's strong points.
Although the history is interesting it is really too short and too easy.
Indeed you are playing the game (practically) with the pirate Galleon "wicked deeds" of which it you sufira simply to improve it to finish the campaign. So I highly recommend an increase in the dificulté.
Then a lengthening of the campaign because when I finished the campaign I was about 9% of the "goals" of the game.
From here I start to change the building, the pirate Galleon "wicked deeds" I switched to man'o'war, second rank, first rank, Santisima Trinidad berf... The quest for ships (no problem). Except that maintain the goals of the game is to capture the cities... In short it is repetitive... But a campaign to an end I agree that is why an implementation of the multiplayer for example will be well.
I will now talk about the "premium Magazin": I am not against this Magazin but good...
At first the boats, put unblocable boats only vias of real money is not the problem but put more powerful ships than the others there I find that it is far too "pay to win" (I speak notament of the "D'evoreur d'âme", and from "Dante's Inferno"), where then give a way of the assets in another way (eg: spawn super rare, event...).
There are other purchases also like the instente discovery of the ports that spoil all the gameplay... No, I think we have to rework the magazine so that it becomes more of a support than a "pay to win".
Finally I noticed some graphical bug in particular on the trees of the Islands that can appear blue.
Implemented more ships it's always good ^^.
Thank you for taking the time to read.
Kind regards.
Translated by
Microsoft from French
Microsoft from French
This app is very nice, but it would be cool to be able to find some iconic film ships or reality: the Queen Anne's revenge, the Black Pearl, the Flying Dutchman etc...
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Microsoft from Deutsch
Microsoft from Deutsch
So this is a Super Successor to Carribean Hunt.
Cbeating Cannons, Kraken evocation, Exploding Ships, a great Story and a wonderfully designed Environment with all Influences. Simple Control. A must Pirate for every Hobby.
Only-the Stability would have to be improved, which will certainly be remedied with upcoming Updates.
Just Genius the Game. Kudos to T. Dymek and Home Net Games. Keep it up!
iMac Retina 4K late 2015.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Game is free and therefore there is nothing to complain about. Untold, it has its Appeal to sail for hours-without making any significant Progress-through a fictional Caribbean and to be permanently bundled up by the always same and only slightly varying music.
Dier battles are quite plausible to conduct and one likes to collect Castaways, although the Crew does not increase as a result Nominally.
The Tasks were initially still purposeful, but then ...
In the Treasure Hunt on ... It was then over to the ominous island: The so-called Treasure map refers to Pans and Objects, which can be assigned so inconsistently after the umpteenth Time. After the 20th Time, the Thread of Patience Ripped me.
There is no Help menu, the few Videos on YouTube also testify to a perplexed Approach to this Game.
In and of itself a nice Game, but got stuck halfway.
Post scriptum: 2 Months later, I see the Game in a milder Light. The missing User Manual and the YouTube films, which do not help you any further, make this a still arduous But entertaining affair. One must not make the Mistake only as a Beginner To be entangled in the most Unfavorable Battles at will By the two "evil dwarfs" (= the Spirit and the Trader) in the two Variants. The money beckons, but the Damage to the Ship has to be paid for by the cheating profit.
Those who have nothing to do apart from Gaming will certainly get to the "Goal" faster. The Game's Shortcoming Remains the Deficit of useful Clues. Too bad actually, because the Developers put a lot of Effort into it.