The Plains Glider
About
For Emily Short's Bring Out Your Dead jam, a text game about jumping off towers, gliding around a landscape, and seeing things. Mostly an experiment in representing continuous space in text.
Perhaps contrary to the spirit of the jam, I took a bit of code I had lying around and added a lot more to it just before finishing it and submitting it to the jam. In the original code there was literally just about nothing to do, and the descriptions were confusing--I hadn't implemented anything to tell you when something that you saw to the south was now visible in the southwest, so it was impossible to tell where anything was. So I implemented that, and some other things, and created a bunch of things to see in the plain. But the complicated story about why you were gliding around the plain... that is thoroughly abandoned.
Can also be found at mattweiner.net/Plains%20Glider.