Translated by
Microsoft from Deutsch
Microsoft from Deutsch
This Game shows once again that Enterbrain's RPG maker can actually create challenging Titles, provided you invest enough Time and Effort into it.
Great about this Game:-Gut told Storyline (She's not told highly off, as is customary in the fantasy genre with the ultimate Battles between Good and Evil. Instead, you have an episodically narrated plot with a slowly unfolding world where you actually see Character Development among the Actors)-Interesting Combat System (You have a strategic, card-based combat System instead of the Standard JRPG Fight, which is a refreshing change)-Much Content (In addition to the Main Quest, there are also Loosening Side quests)-Hübsche's artwork annoying at this Game: No Escape from Fights (Which is a bit annoying when Exploring areas outside the City Since you have to constantly dodge the mobs in order to advance) Motion Grid of the RPG maker (It limits the game comfort and would probably not have been so difficult to replace)-One is badly forced to grat the penny, if you want to fulfill a certain Quest (What But Actually fits back into the Action) All in all, this Game is refreshingly innovative Title of the JRPG genre, even if it remains somewhat below its Possibilities in terms of gameplay.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
One of the most creative maker RPGs there is The Sacred Tears TRUE I had been buzzing around my Steam library for a While. Until Now, the Thought of the map combat system had always put me off. But these Concerns were ultimately unfounded, because the Fighting Is settled rapidly and the Game Mechanics of the Combat System quickly pass into Flesh and Blood. Certainly, the Luck factor of Card Issuance can sometimes annoy, but the Fun Of Gameplay always remains at a high Level. The Combat System is not the only creative Aspect in the Game. The Title is full of Ideas, Details and Game Mechanics that always keep you happy. While the Game stumbles across its own Ambitions here and there, Friends of maker RPGs from the upscale Quality segment should definitely take a closer Look.
Pro and Kontra: Pro:-Self-created Graphics and Soundtrack-interesting, brisk map combat System-pleasantly down-to-earth action and lovable Characters-accustomed to uncomplicated Controls with controller support-gives many motivating game elements ( Wanted points counters, the big Task of saving 300,000 Units of money together)-good value for money. €9.99 Steam Standard Price for about 35 + Hours of Play Neutral:-The entire Game takes place in the same Region (so no World Tour as in other Games of this Kind), which for some could become Monotonous in the Long run contra:-the happiness aspect of Card combat system probably won't please everyone-requires quite a high Level of Grinding-the Plot may be too down to earth and unspectacular for some-connecting the Dash feature to an HP-affecting condition bar Is simply unnecessary and annoying
The full Review: http://www.gamecontrast.de/the-sacred-tears-true-review/#more-55926