The Sixth Sun

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Gameplay

The player's combat abilities in The Sixth Sun consist of a short-range high-damage shotgun and an AoE [Area-of-Effect] ability where the player summons a lightning strike in the location they are aiming at.

While the shotgun uses ammo to fire, the lightning power has a power meter that affects the AoE and the damage it deals. The player is only able to obtain shotgun ammo by using the lightning, and can only increase the lightning power over a certain threshold by defeating enemies with the shotgun. The player must be able to use both these abilities effectively, so that they are able to fight every enemy in their way.

Guide

In this demo, the warrior emerges from an alien tunnel into the base of a secluded pyramid. Here, he must fight to the top of the structure, finding there a disc that covers the entrance to an underground alien installation. Defeating the enemies that stand in the way, the warrior reaches a portal, ending the demo.

Controls Credits & Acknowledgments

Hugo Feliciano
Programmer and 3D Texture Artist

Inês Barradas
Concept & 3D Artist

Pedro M. A. Fernandes
Game Designer and 3D Modeler

Rafael Castro e Silva
Programmer, Tools Developer and VFX Artist

Francisco Monteiro & Ivan Bértolo
SFXs & Soundtrack

IndieDB

Read the articles we put out on IndieDB regarding The Sixth Sun's development and gameplay here!

Platforms
Release date
Developer
BottomTextProductions
Age rating
Not rated

System requirements for PC

Read more...
Edit the game info
Last Modified: Jul 9, 2021

Where to buy

itch.io