The Station Between

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About

Between life and the afterlife, there lies a station which all must pass through.

It is here, that our story takes place . . .

A short, casual game made in 6 days for MiniJam111.

// The story

Upon trying to pass on to the afterlife, the station master stops our protagonist - claiming she can't go on as she has lost her fragments of herself (her emotions).

And so, she decides to wait at the station and speak to everyone that arrives there - in an effort to find her lost emotions.

// How to play

|| Station:

During this segment of gameplay, you must talk to each of the arrivals at the station.

After speaking to all of the arrivals, you'll be able to initiate a battle by speaking to them again. Determine who is the emotional fragment, and initiate a battle to consume them! Be careful though - we don't want to bother anyone genuine!

To move around - W, A, S, D 

To interact -

To skip cutscenes - SPACE / ENTER

|| Battle:

During this segment of gameplay, you must fight the protagonist's emotional fragments before consuming them!

The goal is to get as close as possible to the enemy's breaking point on the battle line (located below the enemy's HP bar). The closer you get, the higher chance you have of consuming the fragment!

- Charge to increase your Attack Power!

- Attack to deal damage and move further along the battle line (based on Attack Power).

- Guard to heal yourself and move backwards (based on Attack Power).

- Consume to have a chance of consuming the fragment. The closer you are to the enemy's breaking point - the higher the chance of a successful consumption!

Be careful though! If either you or the enemy drops to 0 HP - it's game over!

// Credits

Marcherin: [Art, Animation, UI, Writing]

Pneuma: [Writing, Programming, Music, SFX]

Platforms
Genre
Release date
Developer
PneumaVoid
,
marcherin
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 29, 2022

Where to buy

itch.io