The Temple of Ra
About
A first person shooter, with Bioshock-inspired mechanics, set in an Ancient Egyptian Temple. The player has to make his way past the mummies guarding the ruins and break the curse set upon the temple. Developed in Unity3D.
The game currently contains only one level, which showcases theme and mechanics.
Programmer, Animator, Environment Artist: Elior Fureraj
Level Designer/Environment Artist: Rashid Serjani