Average Playtime: 6 hours

The Way We All Go

Add to
My games
51
Add to
Wishlist 1
Save to
Collection
#10842

Click to rate

1
Meh
2
Exceptional
Skip

About

Note: This game is a remake of the 2015 visual novel The Way We All Go by ebi-hime. This remake contains entirely new character sprites and backgrounds, over forty new event CGs, and an entirely new soundtrack. The game has also been remastered in 1080p. There is one new route and several bonus extra scenes to unlock which were not present in the original visual novel.

The year is 1980, and it's been two years since Atsushi, affectionately nicknamed as Atcchan, left his hometown: a small village deep in the Japanese countryside. Now, after all of this time, he is returning for a scant three days during the summer, which will be spent with his grandparents.

During these two years, Atcchan failed to keep in contact with his two childhood friends: the shy artist Noelle and the cheerful tomboy Amu. Will he be able to reconnect with his old friends, or will his brief stay in the countryside result in tragedy?


That is up for the player to decide, in this heavily branching horror/romance visual novel with over 20 different endings. Whether Atcchan will be able to reconcile with his friends is entirely up to you.

  • Over 300,000 words of text (approx 20 hours of reading)

  • Numerous choices to make

  • Over 20 endings

  • 16 bonus short stories

  • A large cast of eccentric characters

  • Entirely original character and background art

  • An original soundtrack

  • Two adorable childhood friends you can date (and one you can't)

  • Multiple ways of getting yourself killed

Platforms
Release date
Developer
ebi-hime
Publisher
Sekai Project, ebi-hime
Age rating
Not rated
Website
https://sekaiproject.com/portfolio/the-way-we-all-go/

System requirements for Linux

Minimum:
  • OS: x86/x86_64
  • Processor: 1 Gz
  • Memory: 512 MB RAM
  • Graphics: OpenGL compatible card
  • Storage: 900 MB available space
  • Sound Card: Any audio output

System requirements for macOS

Minimum:
  • OS: 10.10+
  • Processor: 2.0 Ghz 64-bit Intel-compatible (Apple silicon supported through Rosetta 2)
  • Memory: 512 MB RAM
  • Graphics: OpenGL 3.0
  • Storage: 900 MB available space
  • Sound Card: Any audio output

System requirements for PC

Minimum:
  • OS *: Windows XP or newer
  • Processor: 1Ghz
  • Memory: 512 MB RAM
  • Graphics: DirectX® 9 Compatible Graphics Card
  • Storage: 900 MB available space
  • Sound Card: Any audio output
Read more...
Edit the game info
Last Modified: Nov 3, 2025

Where to buy

Steam

Top contributors

Sinkler

1 edit
128
60.00%
Promise
Congratulations, you completed ending #15!
60.00%
Mushrooms
Congratulations, you completed ending #17!
60.00%
Big Smile
Congratulations, you completed ending #20!
60.00%
Goodbye Kiss
Congratulations, you completed ending #10!
60.00%
Comiket
Congratulations, you completed ending #21!
view all achievements
21 items

The Way We All Go reviews and comments

Translated by
Microsoft from Russian
The year is Blurred. Well, that year. The game is promised 21 endings. I understand 20 of them are failing. The Abundance of unnecessary transitions and scrolling of text-really vymatatno pastime. The Text, as one of the wise men of Kharkov said, "A little Bit more written", but this attention is not especially paid to the first ending. Music and drawing Amateur, and CG-scenes, strikingly different from the phototouched pictures, serving as a backdrop for ordinary scenes (hi Katawa Shoujo, but KS really a masterpiece)-FRANKLY amateur. We wanted to be a cheekdale, but we didn't. Although They tried very hard-there is a demure-yandere, and love God it in the soul of a triangle, and Friends of Childhood™, but "how to open the mouth-so does not go yet", as stated in Zhvanetsky. You will See in the game's profile item "collectible Cards"-do not be fooled. Who to sell them later, the last deal on them was a year and a half before the appearance of the cards. From Zero to ten xy on it, because vote, do not vote-anyway at night or in the evening will come Noel Sakata and will cut the hapless Proaga spizhzhnym from the "New Mail" a knife for parcels. Minus Seven. Boring.
Translated by
Microsoft from Russian
Strange game, I would not recommend. Art is really terrible, sprites do not correspond to CG characters are everywhere drawn in different ways, and backgrounds are just photos with retouching. The Whole budget for grandpa and grandma leaked? They'Re well drawn. The Music is more angry than the voltage sets. 21 Endings, what's the point? Why not make two runes for every girl, and a couple of bad endings with a yander mod. But There is no kick overdofiga endings, which are not much different in the game, 1-2 scenes, the last Sprite and many-many skipping the text already read. The Characters in general are extremely strange, their motives are not understood. If these girls are so on the head hit that they did not immediately kill the kid, he kiddul them, for one scored another Tito forgot. Three days of spinning drama, and then such-he did not call me to walk, you need it for this knife for papers to slaughter (it'S a stupid weapon, it's the biggest cliché) the Main character is more a girl than a boy in every sense. The Character is horrible and the sprite is more like a girl, maybe a yuri, and then change your mind? The Text is boring to creepy, the hardest to read through all the endings and do not start just flick through all the text. I bought it in a bandit, there are games and better, but to take separately I would not and did not advise.
Read more...
read more