The Witching Hour (Global Game Jam 2018)
About
Welcome!
The core game was developed in 48 hours for Global Game Jam 2018 with the theme Transmission.
The Witching Hour is a short horror game about a malevolent spirit that inhabits the house you've just inherited. Possessed appliances are antagonizing the being by transmitting spectral sounds. Keep the appliances quiet to stay alive!
The Witching Hour Team:
- Andrew McCracken - Programming
- Ryan Wickman - Programming
- Chris Williams - Music Composition
- Annie Do - 3D Art & Game Design
- Devin Richardson - 3D Art
- Dezmond Gipson - 3D Art
- Deveeshree Nayak - Project Management & Game Design
- Justin Palmer - Game & Level Design, 2D Art
- Stephen Young - THE GOLDEN TOILET
Gameplay:
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