The Wizards reviews

Translated by
Microsoft from Deutsch
Product received for free Early Access Review so, according to the patch, which brings free locomotion, the beinahe-waveshooter has become a really fine fantasy game. The world, each angle, is now free to explore, no comparison to the first moving system, where only fixed points could be teleported. The spells are now all flawless, and I have to say that I almost only used the fireball. Whether anything has changed in terms of graphics, I can't say. In any case, everything is butter-soft (gtx 1080 oc). The fights are now, thanks to free movement and intense, very dynamic and intense. So if you are looking for a solid vr title in fantasy-setting, you should access here without hesitation, even in terms of price.
Translated by
Microsoft from Deutsch
Product received for free Early Access Review I once pulled in the first Mission including "Final Opponents" and was actually very excited. Got it with the Vive and what first strikes me: You kind of notice the Magic in your Hands. If you have to do these sideways moves to spawn the Fireball or spawn the cross movements around the Ice Sheet, that feels really horny! The Graphics and the Game World also look great and you can even upgrade the Spells after the Missions. The only thing I don't like (as a roomscale lover) like: You can only teleport yourself to certain Platforms and not explore the World freely. Also included the Gameplay for the first Mission: https://www.youtube.com/watch?v=g1IFW66HYQs
Translated by
Microsoft from Deutsch
The Wizard is a Kind Of Waveshooter with Spells. As Magicians, we cheat Our way through Orcs, Goblins and more. In Doing so, we use Gesture Control to shoot both Fireballs and Lightning, as well as to summon a Shield or ice Sheet. And I have to say, this works first class. The Gestures are simple and go intuitively off your Hand. Throwing the Fireball also works very well. As a small Bonus, the Vibration ability of the Controllers was finally used again, which provides you with some Feedback when holding a Fireball in your Hand. The Graphics of the Game make a good Impression, even if the Maps are clean-like. A Mixture of Teleportation and free Movement is used for Locomotion. (Of course, you can only teleport) We can enhance our Spells after passing Round and unlock new Effects. In addition, we can earn "Destiny cards." We use These to increase our Score. We can strengthen or weaken opponents, which has Implications for the Scoring yield. Both a Global Scoreboard and the personal High Score serve as an incentive. I would have liked to see a little more Opportunities for interaction with the World, but otherwise the Game succeeded all round well. Magic works impeccably, the Graphics are good and I didn't have Bugs or Game Breakdowns either. The Speaker is Also doing a good Job. Only the High Score of the Leader in the List looks like a Cheater, but the Developer has already promised Redress. Diverse Would have been a few more sayings quite nice, but it's also so Fun. Greeting Ziffi Ziffi's Game tips as Curator: http://store.steampowered.com/curator/5837414/
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