Them - The Summoning reviews

Translated by
Microsoft from Deutsch
Just don't Buy it. The Story could be quite interesting, just what hiles was done when the Execution was done mies. This starts with the usual Error that you have to drive off every Object in the Room with the mouse to see if it is hidden and there may be something behind it, just as you have to click on any Possibility like Cabinets, Drawers, etc., Because of The Hope that it will Opens. Wouldn't even be so bad if at least the Graphic was helpful. But it's unfortunately High-Res Photorealist. And I can say it's not Fun ... Just I was looking for a Chessboard that looked more like 2 Sticks in white and black in the depth of the Picture, that the wanted hand in the Ceiling painting looked more like a big white Dab Not to mention. Again, don't buy it ... There are significantly better images of Hidden Obmets.
Translated by
Microsoft from French
A friend asks us to meet him at his house. He confides to us that he has the impression that the ghost of his recently deceased wife lurts in the House. A few minutes later, we find him dead. That's when the police arrived to stop us. It is, of course, up to us to find out what mystery lies behind these two deaths. As much as the input, the game is basically a long succession of hidden object scenes. Each plan of the game is a pretext to make us find a whole list of heterogeneous objects. In parallel, there are also 10 similar bonus items to discover. Moving the cursor to some places allows you to move/lift some objects to check if something is hidden behind/underneath. You can also open some drawers or closets. The game uses some well-known techniques in adventure point & click to advance the plot. We have to solve 2-3 puzzles, unfortunately very simple and not very ambitious (games of differences) as well as some very basic puzzles (find the code). We benefit from an inventory where some objects are stored automatically and will have to be used in certain specific scenes. We also have access to a map but I did not perceive the usefulness. The scenario does not go on very original bases but leaves hope for an interesting development of the plot. However, it is very quick to understand that not only is it just great anything but that in addition the gameplay offers absolutely no freedom: impossible to leave a plan before having found all the objects or solved the little game. Technically, it's a terrible disaster. A succession of fixed planes animated dramatically, where the objects often tiny and unrecognizable are inlaid absolutely no matter how. As if it was not enough to make the resolutions of the SOC unpleasant, we must also do with a French translation for the least approximate and a list that refreshes according to our discoveries and which will require to wait for the object to be included in can finally get it back. Do not rely on the presence of cinematics to animate all this, just sometimes we have the right to zoom in on an image to mark the transition from one place to another. None of the characters are doubled and the dialogues are summed up to click to be able to read the replicas of each other and not, there is no choice of answers possible. And when we finally get to the end of this ordeal, we discover that it was only the first episode. On the other hand, no trace of the following episodes and this is finally good news. Anyway, no.
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