Translated by
Microsoft from Russian
Microsoft from Russian
Voice control works, in Russian understands. If Some phrases are poorly recognized, it is better to reassign them. My words with the letter Yeo were recognized best, with the letter I-the worst. If The Voice control does not go at all, you can play the old fashioned way, controlling the mouse-not so convenient, but tolerated. Here I finish an integral part of all the reviews, dedicated to the main There Came an Echo, and turn to all the nonsense.
The Tactical gameplay in real time is not too captivating. Four types of weapons plus a pistol, all but a pistol consumes energy, equivalent in nature to health. On this particular should be built game mechanics, but, for example, I have almost no such situations, when it would be decided on every shot of, say, Plasmometta. Even on the Harde.
The Player controls four characters. Each with its own motivation and character, but all of them absolutely do not differ on skills and roles but the battlefield. Given Grace Sniper-she sniper, armed with a "rail"-turned stormtrooper. Pumping is also not provided. Instead, different Shelabushki-modifiers, which give a minor increase, type + 15% to the accuracy or energy, and which can also be freely dragged between the fighters. In battle, the standard occupy shelters, suppress enemies and bypass them from the flank. Pretty simple and not too exciting. Variety brings different types of missions-sometimes we trust the management of turrets, sometimes you need to separate the squad and leave the fighters to guard the alarm button. In General, the game does not have time to get bored, mainly due to its rapidity and event saturation.
Actually The plot is in the style of cyber punk and makes a decisive impression. History in its unexpected turns touches on ethical and philosophical problems, even leaves over what to think after the credits (very original, by the way). It Develops mainly through dialogues and scripting rollers. The Dialogues are written well--vividly and wittily, naturally. Sounded even better-I just fell in love with the voice of Ashley Birch; Other actors are also great fellows, especially considering the small budget of the project. Here is the localization of podcasting, to put it mildly. From humor and slang remained one of the pshik, the meaning of phrases in some places lost, and the characters often "change the floor."
Graphically, the game looks simple, but painted everything with taste, sterile futuristic style is sustained smoothly. It Can be seen that a small studio used limited resources with maximum impact. But still the second trump card There Came an Echo along with the storyline-it's music. Electronic, complemented by more traditional tools. In Short, the music is cool, memorable, buy the soundtrack and listen.
This is an innovative futuristic game, not the strongest gameplay, but very good in everything else. Fans of fiction recommend in the first place. The Rest can also go to the evening-another.
82% PS: The game Also supports Intel RealSence, which is designed to replace the mouse with gestures (just like in the film "Special Opinion"), but so few people have.