Translated by
Microsoft from French
Microsoft from French
No but even free this game is not "difficult", it is just frustrating and without logic!
So yes, it is more pleasing to the eye than the first...
But some bug of the 1 like the slam and split jumps become limit of the feature and some other useful bugs are released while downright indispensable in some situations (let me be able to stroll the guys who sleep)...
I add the problem of assigning buttons that does not work, the obligation to play mouse/keyboard in some levels and the unplayable depth because on buttons not suitable for keyboard Azerty...
But when we do 10 times the same level because of several glitch that have no meaning (here, why is my cube telegate at the other end of the level when I explode the head of the guy??), it's just not funny and sucks.
Finally, a game that is said "Ooooh is too much for gamers!!!", no it is a game with a concept rather cool and very good ideas, but whose realization is completely missed.
Translated by
Microsoft from Russian
Microsoft from Russian
Think of How to Die 2-a puzzle for those who want to dig, part two. From the first is different levels, and style in the spirit of Toy Story, that is, the little man aspire to die not in the abstract world, and on the desktop, at some sadistic. And at the same time, the second part was paid, but the slave made it free because of low sales. And it happens.
Since the parts are identical in many ways, the review is a partial copy paste review on the first part.
This is a puzzle, only cleverly turned out. If we usually try to bypass the spikes and traps to reach the goal, then the goal is just the same head on the spikes and traps to end their sorrowful existence.
The Levels here are diverse and make a good throw brains to our hero to spread the insides. The farther we go the more elements are added, and there is an opportunity to destroy several people at once. At the same time, the developer decided not to torment the players, so all levels can be skipped. To get the "perfect" game, it is enough to die N-E number of times, restart the levels of N-E number of times, win the game without gaps (you can just start a new and in extra to choose the 99 level, Achivku will give at once), and the most difficult-is to hold out 2 minutes in the mini-game . This part has become a little longer, and to get all the achievements will have to spend 1.5-2 hours, well, or the auto-clicker.
The Picture in the game is quite pleasant, besides in this part reminds Toy Story, at least I had such associations. There are many Settings for those who have weaker iron (from the beginning offer to reduce the whole thing, to whom it is important). The Music is suspiciously cheerful and diverse.
As a result: good, and in his funny puzzle, in which to get on the spikes is a joy. Fans of puzzles and "ideal games", you can play.
6 spikes out of 10 Review on the first part: Think to Die http://steamcommunity.com/sharedfiles/filedetails/?id=1126011506 P. S: If this review was useful for You put the likes, and also add friends and subscribe to me as a curator-Reviews online