Thirsty Plants
About
A small tap creature in a strange land tries to keep the plants watered.
🏆 Winner of the Develop Game Jam 2018 🏆
Movement: Arrow keys
Spray water: Space bar
Tallin Aylward
Spike Padley
James Devlin-Pilbrow (Unity version)
More plants spawn over time, making it harder for the tap creature to keep them all watered. If too many plants die, there won't be enough oxygen: game over. The tap creature goes around watering the plants from its tap (nose?). Occasionally allies come to the tap creature seeking water, they can help in different ways.
Current functionalityCurrently the player has walk animations for each direction and can spout water particles. The plants have animations and gradually wilt, and then die. The player can walk around the world, and the camera gently follows, and the player collides with the edge of the world. That's all we were able to implement. Initially the game was done in Unity, but midway through the game jam our main developer bailed so we bodged together a JavaScript version instead.