Thy Sword reviews

Translated by
Microsoft from Russian
Product received for free Can look at me with skepticism, thinking that the author clouding the intellect, however, I will call Thy Sword a real, oldschool discovery. The Recently introduced Curator Connect system threw me this Indie, of course, on a free basis and I, for some reason, could not force myself to press the return button. Moreover, as it is not difficult to guess, I accepted it, with nostalgic impulses in the soul, at times when the bass was ruled by the console of the third generation, and the limit of dreams was MS-DOS system. I think this has become a decisive factor in the adoption of this game, from which it was a gray-haired at times. "Back to the Future" So the gist is pretty straightforward. We have two different, classic heroes, with their abilities and, running ahead, I will say that they, subsequently, become much more, like a rogalkoodobnym discoveries. Moreover, from the very beginning the available duo here is not easy, because the Co-op, which has a place to be, on the given spaces, for all 120% is available. Quickly run through the camp (local peace zone) and, if the finances are allowed, having overfilled with equipment that affects the gameplay (one more ears from the horns)-go in the way! Rather, on a global map, where there is a choice, where, actually, to go. This is where the fun begins. Each Zone is a set of several one-screen levels (ie beyond the bounds of the screen will not work), where we are obliged to jump on the platforms and to avoid all possible evil, that opened the gate to the next level and so, either to the end of the chapter, or To the next boss of the crowning chapter. Like the process is quite simple and from the like you can quietly sculpt another halturku, but not this time. Here really reigns the lamp atmosphere, hardcore and love to the child. But These are empty words, which I must substantiate, lest I appear to be unfounded. The First thing worth mentioning is jewelry sharpening, where every skillful blow will find the target (as well as the enemy), where the zone of defeat does not cause bewilderment, where everything finally depends on your skills and reaction. Of course, there are some "wedge", however, not critical. The Second important aspect, the location itself. They are really diverse and present randomization here with nothing, because the locations are very limited. The peculiarities of the locations contribute to Their contribution. Somewhere, at times, fly bats or imps, but here it is very dark, in another place there are enemies who need to demolish their heads, so that they do not come alive, but the location, where in the background looms volcano, which, from time to times spewing, covering Location of the wave of magmatic bombs. And the events here meet, the brisk thief will clean his pockets, the frightened Crow carries out the cherished key from untold riches, and what for the girl cries for help!? Third, no less important dignity, themselves Bosses. Great and terrible, not only very oldschool and quite interesting, but also observe a pleasant balance, where, often, all intuitively and simply, no foul play and self-repetition. It's Funny that I remembered a series of Dark Souls. Of Course, the bestiary itself should not be discounted – the variety of species is more than enough, and the tactics for each individual (even there are various funny tricks). And also, not cooled down corpses it is possible to shred for all caused offenses... Pretty funny and not necessarily. Separately worth mentioning the difficulty of the game. Newbies game will meet the regime with checkpoints, only this, not a panacea, because if the Boss is not your teeth-you have to start the game from the beginning. You can try a slightly complicated version, where you can lock the chapter, or, for the notorious Oldschool and masochists, the passage of the game with a permanent death, ie the loss of all progress. Criticism can cause, though not knocked out of the general context, but the Chiptynova music, which can irritate not worse than the annoying fly. Developers have provided this fact and allowed to leave only sounds of a raging action. Actually, it is not necessary to speak more here. Pleasant, platformer with elements of a bagel, aged in the spirit of old school and aptly beating on nostalgia. If you want those most tube sensations, quite a dynamic and quite hardcore gameplay, perhaps, doing feats paired with another, it is an ideal opportunity to join the project, which, as if, came back from a warm, vintage past, Back into the advanced future... Join the Best & Good Games and subscribe to curator B&GG.
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