Translated by
Microsoft from Russian
Microsoft from Russian
Retrospective.
Very Strong puzzle, despite the nice thing about and simplicity of the first levels.
Different styles of the game from level to level and it does not get bored throughout the passage.
The Latest achievements (something about total length of passed streams) are actually impossible by human efforts and it is necessary to think how to automate streams (or as usual, to look for the Ready solution).
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The whole thing first looked for me after a Tetris Attack! Game out. But unfortunately it's not.
Instead, you create a Beam that goes through the Blocks and destroys them. However, you can change the Direction on the Blocks freely. Which Honestly doesn't mean what else a "Puzzle" Game is supposed to be about it. One is, by the very much, far too "powerful."
After half an Hour, it already bored me.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Fast and fairly simple Puzzle pass The Whole thing might seem like Tetris, but it takes a very different Approach.
Gameplay In Tidalis, we have to mine stones, each of which has a Directional Arrow. These can be changed by us and on the Left click we send a Beam Through the Stones and have to try to break down as many Stones of a Color as possible. But Since the Beam can also skip 3 Stones until it needs the next same-colored, the Game becomes generally very simple. There is also the rather tactical "Thinker" mode and adventure, where it is all about Skill and quick Action. But somehow the net got me so captivated. I actually stand on such small Mind games but either it was just Death boring, because you could have gone afk in "Survival Mode" or it was just simply accelerated. Somehow the Game just didn't challenge me and even the Style Of play I couldn't really gain anything.
Story Actually, the Game has ne Story. In Adventure mode, we hear about an Island called Tidalis, which is supposed to represent Paradise. And well, of course we have a Shipwreck on that very island. However, the Story is limited to only small Sequences in front of a Level, in which new situations (New Blocks!) are explained with a little Humor.
Graphat/Sound Nungut that Game is not a Graphics Bomb. But if you expect something like that, you probably wouldn't be on this Shop page either.
However, the Music is really beautiful and perhaps the Main Reason why the Game seems so comforting. In any Case, we are spoiled with super Piano Pieces.
Verdict Tidalis is such a Game where I would like a Thumb to the Side. The Gameplay is somehow something New, but for me it is an MIic between Relaxation and Boredom. I just can't really stand behind that.
On the other Hand, the Game is quite cute, offers an actual relaxation, sometimes due to the simple Degree of Difficulty, and the Music is really good. There are Thumbs up here, but I would still think twice about buying Tidalis.
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