Tile Rush
About
Tile Rush is an isometric arcard-type game where you need to place tiles and create combos to maximize you gain while the terrain is perpetually shifting.
You must place tiles quickly to make the best combo !
Create a strategy to collect more resources, but be careful ! The terrain moves at regular intervals ! You will always need to think about the next tile to place.
Tell me your highest score in comments (with a screenshot if possible) :)
List of the tools I used :
- Unity : the game engine !
- Blender : for 3D assets
- GraphicsGale : for most of the pixel art
- Gimp : for various art
Everything : 3D models, textures, sprites, musics, was made during the game jam minus a very few exceptions. Exceptions : 2 fonts (with correct licence).
All Music done by Noah Maxwell .
(Software used : Ableton 10)
Tile Rush is an arcade game developed by myself Revetoon in 60h during the VGJ2021 game jam.