Tiles & Tales reviews

Translated by
Microsoft from Deutsch
A nice F2P Casual Game in which you have to combine Blocks. However, not a typical Match3 game, but the Blocks have to be pushed into each other so that their Value increases in order to defeat their Opponents, to earn more Gold, etc ... There are 5 different Colors that stand for Attack, Healing, gold, Dungeon Progress and Keys (for Treasure Chests). With the Gold produced, you can then pimp your Character and the Blocks. A little bit of a Shame that there are no Steam Achievements (As of 05/07), but maybe they are still coming, at least according to Forum, the Developers want to take the Wish Into account in later Updates. In any Case, Kanns recommend it for in between!
Translated by
Microsoft from French
Hello, At the beginning, this small game seems to be simple and nice. You have to think how to manage the tiles to win. Each fights, the monsters get stronger and you have to get more points to pass. The system was good since the last update. You could get some little bonuses every 15 hours. Now you have to play 4 hours to get the same? You have to know that each tiles have a score to hit, heal or give you points to get next level. Because the difficulty grows around these numbers more than the way to think, if you want to progress faster, if you like this game, you may have to use the cash shop. I understand that people needs to live but... Guys... A small game like this... Sell it and why not cash shop. But this is a no end game... We want to waste some time but not money...
Translated by
Microsoft from Deutsch
After the first allude to Tiles & Tales here my Review First the Positive: + there is a great Skill system with which you can improve the Values of your Hero. + You can easily earn the necessary Coins in each Level (Yellow Blocks). + There is a fairly fair (World) Ranking into which you can ascend with a little patience quite high. + There are Stations in each Level where you can heal your Hero (Depending On the value of the green blocks). + The Game system with the moving of the blocks is made quite nice, although nothing special. + The Levels become more and more difficult as the Level increases, but still remain fair and feasible. + The Health of the Heroes is fully replenished at every new Level, so there is no Waiting Time. + Adventure mode where you fight your way through as many Levels as possible without interrupting. + if your Hero's Health in adventure mode drops to zero you may drop from the level already reached, start again (The Hero's health will then be replenished) + + Coins you collect in a Level you can keep even if you lose the Level Do a particularly positive Feature as I think! Now to the Negative Points that I noticed:-even in the Full Screen there is unfortunately only this small Game Window (Typical Mobile game). -Diamonds (The Premium Currency of the Game) can hardly be played for free. +-Adventure Mode is Started automatically in the running of the Campaign without the possibility of changing (At least with me until Now) Overall a nice mini F2P for in between, but without any special features. Since it is available For free you can test it yourself at any time without any problems, if I find anything else, be it positive or negative, I will add it.
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