Till Breath Do us Part
About
A top-down shooter where you’re a constantly running low on oxygen and can trade it for upgrades to have more chances in defeating deadly enemies.
This is a submission for LudumDare 44 Compo.
Used tools:
- Unity as a game engine, 2d mode, project started from scratch
- Photoshop (made some pixel art from scratch and some floor textures from photo of household items :D that was fun)
- GarageBand (tried to synth some music, well, that did not go so well)
- AudaCity (fixed shot, hit and item pick up records, but did not really have time to add them to game)
Sorry for crappy synthesized music :) If you feel annoyed by it, please turn the volume down - I had no time to implement “disable music” button :( I’ve synthed sounds for shooting and hitting enemies but did not have time to put them in actual game :\ Post-LudumDare update will follow :)