Till the dawn, waiting
About
Till the dawn, waiting" is a narrative based experience unfolded from a perspective of an abandoned pet struggling between life, trust and loyalty.
* It tells a compassionate story and glimpses of the loneliness a pet faces but still remains loyal.
* Make choices through dialogues and live the story.
* Story revolves around the pet named Barney, that unknowingly suffers harassment as he is left outside in the middle of nowhere by his owner.
* Alternate endings based on the decisions you make.
* Beautiful landscapes and changing environment due to storms and rains.
* Minimalistic with refreshing low poly artwork.
* Soothing musical experience.
* It tells a compassionate story and glimpses of the loneliness a pet faces but still remains loyal.
* Make choices through dialogues and live the story.
* Story revolves around the pet named Barney, that unknowingly suffers harassment as he is left outside in the middle of nowhere by his owner.
* Alternate endings based on the decisions you make.
* Beautiful landscapes and changing environment due to storms and rains.
* Minimalistic with refreshing low poly artwork.
* Soothing musical experience.
System requirements for PC
Minimum:
- OS: Windows XP, Vista, Windows 7
- Processor: 2.2 GHz dual core or better
- Memory: 1 GB RAM
- Graphics: On-Board GPU with 512 MB or higher
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Sound Card: Windows compatible sound card
Recommended:
- OS: Windows XP, Vista, Windows 7
- Processor: 2.8 GHz quad core or better
- Memory: 3 GB RAM
- Graphics: NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
- DirectX: Version 9.0c
- Storage: 200 MB available space
- Sound Card: Windows compatible sound card
System requirements for macOS
Minimum:
- OS: Mac OSX 10.6 or better
- Processor: 2.2 GHz dual core or better
- Memory: 1 GB RAM
- Graphics: VRAM 512 MB or better
- Storage: 200 MB available space
- Sound Card: Open GL 2.1 Compliant GPU required
Recommended:
- OS: Mac OSX 10.6 or better
- Processor: 2.8 GHz dual core or better
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 460, ATI Radeon HD 5870 or better
- Storage: 200 MB available space
- Sound Card: Open GL 2.1 Compliant GPU required
Till the dawn, waiting reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free is a Heartbreaking story from how violent people are in relation to pets. In This story, the hosts threw their dog tied on the roadside alone. With the help of dialogues in the game you will learn what happened to the animal.
And The worst thing about this game is that it happens very often in life. Not Only are some very brutal and throw their loyal friends, and others seeing it just pretend that there is nothing to see and ignore these moments.
Important: For the game necessarily knowledge of English!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A very successful Experience!
First of all, I have to say that I do not consider this to be a "Game" but really more of an Experience or an Experience. One accompanies a faithful Dog on an uneasy Path and-even if the Story is rather short-experiences intense Emotions.
In addition to the actual Narrative, there are a few Labyrinths, where you then slip into the Role of the Dog.
A small Replay Value is given to one by an alternative ending.
+ Emotional and atmospheric-very short-no Savegames and Achievments broken Overall, this is more of a short Work of Art and Therefore gets a Recommendation from me to support such a Kind of Storytelling.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Brief Summary: + Speaks an important Topic (Animals are exposed to Dying by their Keepers)-game Length about 30min-weak Dialogues-The Labyrinth Scenes are visually hard to bear ... Prefer not to buy the Game if you don't contract garish colors and wobbling Walls. The Maze is in pink and purple Colors that run into each other and it moves constantly. Very strenuous for the Eyes.
-For 2.40 you can watch the Game. Just for that reason, don't refund a Refund-/+ Artstyle has something Of its own. Unfortunately, not much has been made of it.
As a Basic Framework for a Game, it's fine, but as a Final Product, it's too short for me. The Story Design, the Music design, scene design ... It all falls too flat for me personally.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Unfortunately not recommended.
From the Story point of view, it had Potential, but the Implementation has not been particularly successful. Apart From the Graph, I do not expect much for 4 Euros, but the Story is very fleeting, the Dialogues Are also rather clapped. They should be emotional even with me-someone who cries very quickly during emotional Scenes-nothing has happened.
The Sequences in which you walk through the Labyrinth as a Dog are quite annoying. The Dog's Winching has been used too often, and the Colouring is such that you poorly recognise something. I assume that this is desired, because Dogs can not see very well but have a good Nose. (Then perhaps you should have used something like a Fragrance track that you have to look for and track)
I wish you had just refined the Game a bit before you brought it to the market. It could have got something tidy!