Time of Fury reviews

Translated by
Microsoft from French
Hello, wargame time of fury, great Strategie, tactical, operational, simulation, battle on land, sea, full air, good gameplay, good sound, follow on my channel houko38, YouTube, let's play great campaign West 1939. In English please. Earth: Army Corps, infantry army, paratrooper, armored, tanks, air transport, sea, land, railroad, refuelling, attrition, reinforcements, upgrade, level etc.... Very good game Westeland interactive
Translated by
Microsoft from Deutsch
Short Version: Time of Fury was released back in 2011, but not until three Years later on Steam. This is only available in advance for Information. I had played the Non-Steam Version anno with some Pleasure and unpacked the Game again. Since I still like it very much and I am just seeing that the Part is in the Sale for only 5 Euros, I am speaking without further ado-despite the dusty graphics-making a Recommendation. Basically, it plays the first two Hearts of Iron parts, just turn-based and uncomplicated. Long Version: After the Start of The game, you end up on a large, continuously zoomable Map of Europe. This ranges from the Atlantic to the Urals and from Narvik (Northern Norway) to North Africa. The Units available are quite minimalist. Ground Troops have infantry, mechanized infantry, tank, and Paratrooper Units. Apart from the latter in divisional or Corps size. The Air Units have Fighters and tactical and strategic Bombers. In the Case of the Navy, the Selection is a bit more extensive with a total of fifteen Units. However, Taking into account the Size of the Campaign map, a slightly more extensive Selection, especially to Infantry groups, would have been desirable. Mountain Hunters or light Infantry Are missing, to name a few. Let's Get to the Campaign Map. Tastes are notoriously different, and "Time of Fury" is likely to elicit divided Opinions. On a positive note, a total of nine different Mapmodes and eight Spritepacks are supplied. Mapdesigns range from drawn Cards to board game-or Retro maintenance look. The Units can be represented as drawn figures or various Counters (E.g. NATO). There is probably something for every Taste here. Time of Fury basically has everything you'd expect from a "Grand Strategy Game." Research, Production and Combat. Granted, it cuts many Areas only superficially, but if you're looking for a complex, Multi-front strategy game, you could find what they're looking for here. One shouldn't expect an ultra-complex and detailed strategy epic Like Gary Grigsby's "War in the East," Though. Not even the Developers make That Claim. Time of Fury offers good Mediocrity in that Regard.
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