Translated by
Microsoft from Deutsch
Microsoft from Deutsch
The Girl Moonchild is trapped for life inside the Tower Gates. They are accompanied from Childhood, through Adolescence, to the Person of an Adult, as they climb the Tower to free the Moonlight, and ultimately themselves. To Do this, however, a Dragon must be overcome. The Cycle of Life is at The heart of the Story, as well as a Tree. On the Way, you enter different Dream Worlds and finally meet help.
Unfortunately, the Control of Gates has not been particularly successful. Nor am I a Fan of unfavorable angles of an automatic Camera. Except for the jump animation, the Movements are quite handsome. The Music is quite appealing and the Graphics already have a special Touch that knows how to please. Overall, however, the Game of the Brazilian indie studio Swordtales seems to me as if it were still in a concept or alpha phase. You could have made a much nicer Title out of it, but so I can't really recommend it to everyone. Maximum Gamers with a Slope for artistic indie games and such People who are willing to take a Look outside the Box for a good 3-4 Hours and can also let Five straight. For this Group of Players, the Game, just like that, gets a Thumbs up from me.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Goals made me mad, in a positive, as in a negative Sense.
This 3 1/2-Hour game is an Adventure of a special Kind.
We are thrown into a surreal, beautiful but post-apocalyptic world and, in a kabbalistic manner, we must plant the Tree of Life, plant the Seeds and make them bloom, wandering through ' Dreams ' and tracing occult and astrological Symbols with Sand.
The Gameplay and Story are simple, it is a typical battle of the ' Hero ' against the ' Evil ' to bring the World back into Balance. We are introduced to a nice, sometimes confusing story, which, however, does not bring Any Twists or even a surprising End.
Despite the Partly mushy graphics, the atmosphere has succeeded extremely well, the Soundtrack does the Rest. The ' Dreams ' and Environments are varied and authentic.
What is negative is the absolutely shelled control, which could have been significantly better implemented for Keyatur/Mouse. Too often you jump to your Death, even though you didn't want to.
Also annoying Was the firmly positioned camera, which could not be rotated itself, which is why it occasionally pushed itself to any Angle from which one could not see anything and steered into ' Nothing '-In the truest sense of the Word.
All in All, But goals is a good Game, the Successes are also very easy for Collectors to get (but only after Closing the Game & the last Success will be free after the credits, so don't be irritated)! I bought it in the Sale for £550 and the Money was definitely worth it. Gates are recommended if you bring a certain Frustration of the Control and the rather bad Final Fight towards it!