Torn Tales reviews

Translated by
Microsoft from Deutsch
Unfortunately, I can't Recommend the Game in the Moment status even if it has Potential. Gameplay What is Torn Tales? I was Expecting some Kind OF RPG or Hack & Slash but Torn Tales plays out more like a kind Of Clicker Game. You have 3 Characters from which you control a Control and the 2 other unselected characters are controlled by the AI. You can perform different Skills and learn, equip yourself and fight against Opponents. Equipment There are only 2 different Types of equipment, Rings and Amulets that can have divergent Abilities such as Damage Reflective, Life Enhance and others. Each Character can hold 2 Rings and 1 Amulet Combat system The Fighting Goes mostly by itself. You can arrange your Characters, start Skills and the like, but the Default Fight is automatically executed Why not recommended Now? -Normally Characters who are not selected should follow the chosen One, but apparently there is no intelligent formation, so often, for example, if you have chosen your Swordsman the Magician Or the Archer just get out-With me one disappears. Textbox of the Tutorials is not and is permanently in the Picture and annoys at the 18.Januar.2017-If you distance yourself too far from the other Characters, they are teleported directly to the selected Character. Unfortunately, this removal is almost the Size of the Screen, so it can happen in the middle of a Boss fight of the Archer or the Magician Briefly disappear from the Picture and then be teleported directly into the Melee and no longer get out. -Sometimes you are blocked by your own Spawn Monsters and have to destroy them first to get out again as you can neither move them away nor push them away. -The Menu doesn't work properly for me. You should normally press e.g. S for the Skillmenu, which does not work for ME unless I open the Game menu with ESC Beforehand and then switch with S To the Skill menu or Inventory-Opponents seem to follow stupid Standard Movements, so wolf Groups always run on Together they make the same Attacks in a defined order, Flying Enemies fly up and fly in constant Circular Movements to one, etc. After a short Time, you can anticipate any Action by the Opponent. -Man Levelt in every Mode the same characters, so it happens quickly that a Character is superior by test of the Arena or by Side Quests and a Level becomes very boring And easy. -The Graphics are not directly intoxicating, although this is not directly important for me but parts like the Water look terrible even in Maximum Settings. -The Performance. Even if the Game Is not graphically intoxicating, I always have Minilags which no matter which graphic Settings remain the same. .. Some other things, even though I hope, the Bugs will be fixed quickly and yet a useful Game will come out. Conclusion The Game has Potential, but plays more like an Early Access title and is not worth the €13s in the current State. At The moment it is more in a Range of 4-5 €. However, if the Developers fix the Bugs and improve some of The Gameplay, AI, Graphics and others, it can still reach the value of €13.
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