Tower: Climb the Tower
About
Game Jam entry for Godot Wild Jam 22 "Revolution". A platformer with 2D/3D hybrid visuals. The objective is to reach the top of the tower, where a chest awaits. We integrated "Revolution" by having the player navigate around the faces of the tower, and also by implementing the Mouse Scroll Wheel into the gameplay. We didn't use any of the 3 Wild Cards.
https://itch.io/jam/godot-wild-jam-22
This was my first project working with a partner, who is my friend from school, Houndfall. He made the sprites, textures, sounds, and most of the models using the following:
- Windows 7
- Blender 2.79
- Fl Studio
- Aseprite
- Blender addon called Sprytile
I assembled the assets, programmed and designed the stage with the following:
- Ubuntu 20.04
- Godot Engine 3.2.1
- Audacity
- Blender 2.83