Tower of Archeos reviews

Translated by
Microsoft from French
Tower of Archeos is a mix of strategy and thinking game above all, I want to clarify that this original game is a French creation... Yes, Yes, Tower of Archeos confirms once again that in France, we still have no oil but full of good ideas! The game is clearly inspired by match 3 with many more strategy elements. Young adventurer, you are looking for a strong experience to impose yourself in the midst of the heroes in power. For this, you have found the Tower of Archeos that everyone seems to avoid. Indeed, in this one hides a powerful evil force preceded by 10 levels of monstrous warriors ready to sacrifice themselves to atomize the adventurers too inquisitive. Beat yourself, pay attention to the characteristics of monsters, collect keys for chests and doors and... try to go as far as possible. To discover my entire test on Tower of Archeos. [www.graal.fr]
Translated by
Microsoft from Russian
First about the good:-Despite the mechanics "Remove the group of identical chips", it is actually a puzzle. You need to find the key and get off the level by destroying monsters. It is Advisable to destroy as many monsters as possible, because they are given money, and money-is a new outfit (sometimes) and a new level. And The main thing-a new life, because it is life decreases with each click. -Heroes are unlocked at their (random) detection at levels. And the characters are different-though they differ only by default equipment, but it gives completely different tactics of passage. -Monsters are different all the time, and sometimes their synergy is quite unexpected. For Example, demons killed alone, simply burn one monster around... If only one of these monsters is not a predatory tree-and then fire will burn the whole group. Metal lizards pose no danger-but each killed group leaves a trap that automatically complicates the destruction of the next group of monsters nearby. And There's a lot of that. And now about the bad:-Mechanics "podsunem three random monsters of the right level" works pretty crappy. At one step it is possible to collect a cloud of buns on harmless monsters and grief not to know, on another-to die, not coming out from the first stage. Plus randomness ensures that sooner or later the combination of monsters, which, thanks to the "shot" synergy, simply can not destroy this hero. -Additional heroes on the level-it's fun... Until it turns out that they switch strictly sequentially, and everyone is obliged to make his move, killing monsters. When you have an uber-pumped hero number one who is not scared of anything, but you _forced to merge hero number two, which has no such buns-it's great straining. -Difficulty increases with each level, and your steepness is limited to three or four items. Monsters are changing all the time, and although at every tenth level will wait for the boss, in general, the game is quite infinite (and therefore inevitably ends with a loss). In General-A very good casual puzzle game for phones, and the computer is suitable for Cofee Break'ov. Too bad it's not my format.
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