Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Toysoldiers Warchest is a new Part of the Toysoldiers TD Game Series.
Pros:-The Game has been expanded to include some new Design Systems such as Eleven land And the Like, which can get quite funny If you have to stop with e.g. the evil Cobra soldiers the attacking cute fairy Arms with their Elves, Fairies, Unicorns etc to stop your Toy Box too Destroy.
-Graphically, the Game was generally polished up a bit that, unfortunately, it already was.
Negatives:-The new additional Hedes you can buy are in principle not real new Heroes but only Skins of old.
-UPlay Account-UPlay must also be installed and linked to Steam.
-Airplanes that fly in old Parts without any problems spin around completely (Just Explode when Rolling on, suddenly roll or crash without the Touch of a button-The Radius display of the shot range of the Towers sometimes becomes only short Flashingly displayed and disappears instead of staying displayed while you're with the Mouse over it. (This error occurs only sometimes, not always)-No Degree of difficulty can be adjusted (There were several possibilities here in the old Parts)-Airplanes are actually only visible if you are in an Air defense tower Or visible in the Strategy view because they fly very high, one But not so far can zoom out except in the strategic view-The tower AI is quite mies so some Towers just shoot at something close rather than at Groups or opponents that are close to the toybox. Here you have to get into the tower and shoot quickly, which can be very stressful.
-Towers like the Artillery must always be rotated manually to change the Firing Area, this is not done automatically if you do not sit in it, So Artillery sometimes just stands pointless around instead of firing enemies because they stand next to the Firing Area While trying in a Hero or other Vehicle to stop the Armies.
-In some Cases, the Final Reward was shown to me after a Fight, but comically not so that I have started Zb With 100 silver coins and also finished with 100 silver coins-Part of very long Loading times-Often e.g. in Towers, the Keyboard commands are But the Image of the Button is so small that you can hardly see what it is with a Magnifying glass.
-Often there is zb to push skipping Enter because it doesn't work, you can click and Enter only after 5-10 x it finally reacts, some Sequences are still not skippable despite display.
-There are different Heroes, but the Campaign is the same for everyone.
-Some very confusing in the Menu-The Map setup is sometimes very poorly done, because one often thinks that the Graphic Artist and the Wave Designer have not Colluded.
-The Level Of difficulty in some Missions is immensely high and not suitable for "Casual Player"-The Infantry Tower (E.g. Maxim) is absolutely useless in most Missions as it shoots 80% next to it and only hits an opponent and needs for this 3-4 Hit initially (The Mine Launcher for only 100 More coins creates the 10 times the Amount of infanters already in the 1 Stage.
- ..... Here I stop writing about negative Aspects.
Not all these Things would have to be implemented, the Game would be funny if the most important Things like the Bugs were removed and some Towers were adjusted a bit.
As it is now I have to say unfortunately that the Game was not worth the Money and I regret it due to the funny Parts 1 and 2 Have bought the Hall of Fame Edition as here you can pay €15 more for 4 SKins with which you can play the same again , without innovations.
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