TR-S (prototype)

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

=== CONTROLS ===

PLAYER 1 (white blocks)
W: Up
S: Down
A: Rotate
D: Drop (one step)

PLAYER 2 (black blocks)
I: Up
K: Down
L: Rotate
J: Drop (one step)

=== ABOUT TR-S ===

TR-S (pronounced TRIS) is a small local 2-player (heavily tetris-inspired) brick falling game, originally crafted for the 61st edition of TriJam, a 3 hour long game jam. The development, however, took much longer than 3 hours. It took approximately 9 hours to make the game, including all assets.

I am quite happy with the outcome so far, though there are many things to improve upon, without a doubt.

I hope that you will enjoy this negative space rendition of a classic!

=== TOOLS USED ===

The game is developed using Godot v3.2 Mono.
The art is drawn using Aseprite.
The music is made using Beepbox.
The sound effect is made using Bfxr.

=== FUTURE TO DO ===

> Make the rotations environment-sensitive (e.g. allowing some (now not allowed) rotations next to a game border, by shifting the piece)
> Add a soundtrack that is not thrown together in 5 minutes... and put some effort into mixing and mastering it.
> Revisit the visuals (hopefully without sacrificing readability): Add very tiny animations for visual flair and give the whole thing a whoppin' dose of retro style.
> Add a game menu and restart mechanics.
> Add an AI opponent

> Any suggestions are welcome!!

Platforms
Release date
Developer
7ko
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

System requirements for Web

Read more...
TR-S (prototype) screenshot, image №2315383 - RAWG
Edit the game info
Last Modified: Mar 20, 2020

Where to buy

itch.io