TRACK (itch)
About
TRACK
TRACK is a small game.
Primitive graphics.
Little gameplay.
In fact, it is a learning experience. For me, of course.
THE 'GAMEPLAY'
You hover your crosshair over squares.
They, which are 1 of 3 colours, will slowly turn white.
When they are white, they will disappear.
Once the current square has disappeared, a new one spawns.
You have to do this within a timer which starts at 5 seconds.
Each time you remove a square you have an extra 1/60 + 3 times your current score of a second to remove the next one.
THE 'PROGRAMMER'
NEW VERSION (UNITY):
Unity: Engine
TextMeshPro: Text and UI Library
Mattie: Everything else
OLD VERSION (MONOGAME):
Monogame: Engine
John McDonald: Primitives2D, library used to make the rendering of primitive shapes a lot easier.
https://github.com/z2oh/C3.MonoGame.Primitives2D
http://jcpmcdonald.com/libraries/2d-xna-primitive-shapes/
Mattie: Everything else