Tracks of Triumph: Summertime

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A sequel to Tracks of Triumph: Industrial Zone with 25 new levels and new environments. Features more balanced weapons, enemies and maps. Offers a new time attack mode where you have to eliminate all the enemies before your time runs out so you can't hide. More valuable superpowers with only 1 time use per map. See you on the battlefield, soldier!

Release date
Silicon Echo
Silicon Echo
Age rating
Not rated

System requirements for PC

  • OS: Windows XP
  • Processor: Intel dual core 2.0 Ghz
  • Graphics: HD 6750
  • DirectX: Version 9.0c
  • Storage: 500 MB available space
  • OS: Windows 7
  • Processor: Dual Core 3.0 GHz
  • Graphics: HD 6850
  • DirectX: Version 11
  • Storage: 500 MB available space
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Last Modified: Aug 28, 2019

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Tracks of Triumph: Summertime reviews and comments

Translated by
Microsoft from Italian
All in all it is a good pastime, to those who like this kind of games. I Don't think I've noticed any kind of flaw in the game. The gameplay is fluid and linear, the degree of growing difficulty, the cute setting, the style of play in the standard and that works (at least). I would Not feel to recommend it to the price at which it is sold, though. Given its longevity (short enough) and replay value (once you learn the best commands and strategies, the low levels will seem trivial), it's definitely out... It Should be free. Leaving out the price argument, however, is not wicked. If You like tanks (?) and vivid and colorful environments (much to the anime), let us have a thought.
Translated by
Microsoft from Russian
Silicon Fail I Understand that like those few (a little over two tyshch people according to Tim Spyu) bought this game on a coupon of 90%. Because more than 6 rubles for IT to pay I think is not worth it, the cards will be repaid much more than you spend it. I broke over the price of 4 bucks at the start of sales. This game and the Bucks is not worth it, now briefly explain why. I'm not against mini-games, and in general I like Kazukaloki if they are very qualitatively done. Mini-Games have been doing for over 15 years on the Pc, and sorry please, what I see here in front of you, even on the Android platform would be embarrassing to release. In Short, before us some version of the old Battle City (Tanchiki) only on Unity and no base we will not protect. The Gameplay is very simple-you have to destroy all the enemies on the map. Usually, but! You are given an ookvery short time limit. If You do not kill all enemies in a minute-fifteen hundred-game er, start over. Ok, first, the time limits in 2016 in Kazualki as the main gameplay-it is flawed. Moreover, it is archaic. But It was not such a problem if the gameplay was interesting and dynamic. This is a monotonous ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ Yuška throw on you a lot of enemies strong and time limit, and you are given only one (!) Super charge and a crappy weapon with a limit of ammunition. Limit...... of warheads. In Kazualke... Yes. Plus kits or Super charge you can not pick up, because they are not. A Minute is given, you fuck. Although It is possible to drop there sometimes with strong enemies, but it will not save you from the hail of bullets. Plus There is no adequate menu, interface. There are almost no Sounds, the music track is one, and that disappears... The only track, and that is sad, and he is not fixated. The Result is the Only thing in this cashualke good = It's graphics, it complaints not. And that, such things place on Android, not on the Pc. Take only with a huge discount for the sake of cards, who farm. Casuuers with a sense of taste-pass by.
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