Transcend (Hector Acevedo)
About
Transcend is an increasingly difficult automated platformer, wherein the player controls a robot escaping an abandoned facility through increasingly surreal environments.
Navigate through 5 unique levels, full of twists, turns, and split-second jumps. Go beyond and be something more.
These Unity levels were created for the Foundations of Games and Playable Apps class, taught by David Cohen, at the University of Texas at Austin. The goal of these levels was to communicate the concept of transcendence to players with minimal assets.
Assets used:
"Low Poly Sci Fi Set" by Walter Palladino
"Space Robot Kyle" by Unity Technologies
"Low Poly's Pack vol. 2" by Works For Fun
"Stylized Earth" by In Your Face
"Low Poly Pack" by Andrey Graphics
"Free Small Low Poly Pack" by B&J Studio
"Farland Skies - Cloudy Crown" by Borodar
"Nature Pack (Extended)" by Kenney
Scripts provided by the AET department. Level design and construction were done by me.
ArtStation page with screenshots of all levels
PDF Concept and Design Documentation