Transparencies
About
Fast-paced 1hp shooter with 20 levels. Created for the 7DFPS 2013 game jam.
See the 7DFPS Project Page:
"Inspired by Hotline Miami and other top-down shooters, this game
attempts to translate that fast paced improvisational gameplay into the
first person. Consequently, the walls are transparent, hence the name.
Movement is fast, death is fast, ammo is short. Thrown weapons will stun
enemies, just like in HM.
Right-click Picks up/throws. Left-click shoots (when you have a weapon.)
Esc for sensitivity. Each weapon model shows the amount of shots left
in actual geometry. If enemy falls out of level (RARE) press f6 to skip
level.
the fuzzy games dev team
hjaarnio - art assets
Teh_Bucket - art and code
Souler - character concept
fried - music
We'll be continuing to develop this after the 7dfps, we've got a
musician working on a longer soundtrack, will improve ai, add new enemy
types, level interaction and more levels, and possible make co-op.
Tools used: Blender, Unity (free version), sfxr
Linux build is compiled in windows, so you'll have to set the run file
to executable yourself."