TransPlan reviews

Translated by
Microsoft from French
I play on Linux. Linux version: excellent. The game a physics-based puzzle game. Pencil-typed drawing, it's not bad. As for puzzles, the goal is to move a blue block to a Blue location. For this, one is armed with an eraser (erase a block), of bedbugs (to hold it in place, it will turn around the pushpin if one applies a force on it), and simply the possibility of touching the blocks, which makes them fall vertically. The tools are simple, there are not really many different blocks (standard, heavy, innamovibles), everything is played on the physics: round blocks that roll and grow with speed, various catapults and varied,... The game is really casual oriented. Of all the puzzles, only two or three really gave me a thought. Count between 3 and 4H of play to finish it at a leisurely pace. Replayability, achievements achievements are activated by completing the levels. There are two to complete levels under the par of 1 and 3, but much more can be done on some levels:). In short a small puzzle based on the physics oriented casual. Recommended! GNU/Linux the Linux version is excellent, I have not encountered any problems. OS: Linux Mint 18.3 x64, MATE Edition. Hardware: I7 7700K OC @ 5Ghz, NVIDIA 1080GTX, 32GB RAM. Screens: Triplescreen, including one vertical, one X screen.
Translated by
Microsoft from French
If you are reading these words, you know what it is and you expect to find reasons to buy Transplan. It's about logic, physics, thinking and puzzles. I recommend it warmly because it is very beautiful, first of all. Elegant and sober. A success. A contrario, Crayon Physics Deluxe which is what is closest to Transplan to my knowledge, CPD is ugly, pushing limit, I could not play it in its entirety for this reason. Then, Transplan is simple, easy to understand and... sometimes complicated. But, I think it's kind of like the Philo in high school, what matters is not to have the idea of the century and become the Nietzsche of his generation but to manage to organize his thought in a structured and logical way to achieve a substantiated result. The process is very motivating to my liking. The game can be played by small touches of progressive difficulty, but beware, it's very addictive; more than once I found myself clicking on "next" while I had decided to do something of my day:-) The user doiron5 raises a problem of size in his evaluation: the lack of determinism of the game. Not only did I not notice it, but I believe that the "determinism" of which he speaks does not exist in nature, it is a human abstraction and, in this case, a gambling enthusiast. Since when will an Apple fallen from a tree follow exactly the same path to finish its race in the exact position that every time it falls? But that said, I can understand this remark, I find it even legitimate. I simply oppose a term: "game". But, I repeat, this is not what I witnessed in five hours of play. On the other hand, I agree with the same user when he talks about the game menu. It is very unintuitive. It's fast blowing when you leave the game aside and we're back, we're lost. The trick is to take this for a track game:-) Speaking of inflating... the music, although very pleasant, quickly takes the role of annoying crude because repetitive and because the game requires reflection. But we can cut it and turn something else on her PC. At home, the game has planted one (only) time: on first use. Conclusion: a beautiful and good game that will not ask you to be a genius but that will force you to stir your brains, all for a modest sum of vile money. Personal, I say yes!
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