Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Trapped Dead Lockdown is a truly ghastly low Budget Zombie Game that you can only recommend to Players who have a Fascination with Trash.
Story In Trapped Dead Lockdown, the World is affected by a Zombie Apocalypse. The Cities are engulfed in Chaos. The Military is desperately trying to get a Grip on the Situation somehow. In this Mess, we play one of five Characters trying to escape from an American City. The Story is told with mostly miserably drawn Image Sequences. The Author Bothered to give each character a story of his Own. Unfortunately, all these Stories are terribly flat and boring, one Cliché chasing the next.
Gameplay There are a few Highlights to follow from my first Encounter with this Craft: Trapped Dead Lockdown plays in an unrotating Iso perspective in the Style of a Twin-stick shooter, but the Aninmations and Game Effects are so bad that you feel As if you were sitting at a Win95 Computer and playing a pretty bad Game even by then. The AI has the Intelligence of a Toaster and is often unable to even move to the Hero, who is not 5 Steps away.
There is an individual Skill Tree for every Hero made up of active and passive Abilities. But the active Abilities are tied to a Weapon and if you change them, then you also have to reassign the Skill, otherwise the Weapon will not be suitable. Since the Pause mode doesn't really work (or only sometimes), you like to Die changing the Weapon because it took too long to Choose the right Ability.
At higher Levels of Difficulty, the Opponents are already doing some damage. No Problem, because you just get revived. Stupid only when Zombies crumble at the Point. Then you're dead even before you could do anything and an Endless Loop of "you are dead" screens follows.
There is an infinite Amount of Food Items, all of which have a different Effect, but which ultimately doesn't matter completely, because you just always eat something by pressing on "1" and looking at the bars of Life. If not enough, just press "1" again. Food Items are stacked. So it can happen that you can no longer pick up a Biscuit, but a Bottle of Coke can still easily find space.
Anyone who thinks they can quickly pick up a few Achievements here has cut. I'm pretty sure there's no one in this World who has collected this Multitude of absurdly distributed Achievements. I just can't and don't want to believe that.
At some Point you have to come to an End. I don't want to list all The flaws the Game has to offer. That would significantly diminish the Fun of the Game. So let's get straight to the Conclusion.
Verdict In Principle, the Idea of a Twin Stick Zombie Shooter wasn't bad, but it's not new either. And that's exactly why you have to do particularly well so that you can stand out from the Competition. Unfortunately, execution is a total Disaster. The List of Shortcomings is simply endless in this Game.
Trapped Dead Lockdown is so incredibly bad it's funny again. If you have a Fascination with trash, who is into B-Movies and Low Budget Games, who can only laugh heartily About programming Errors, nastiest Graphics, lousy effects, bumpy animations, plate dialogues, a poor story, stupid AI and useless Items, I can only laugh this Warmly cheat game. Trapped Dead Lockdown, by the way, is also a multiplay-enabled Insouciance to suffer with a few trash fan friends.
And if you don't believe me, I'm only too happy to give him a Key from this Game. I have three, now only two, one, zero keys in Reserve, which I distributed to the first three Readers from the Group Deutschland/Germany, who responded here with "I love trash" (the Group is public, you can just join). Unfortunately, you came across this Review too late. I hope you still liked to read it.