Trash TV reviews

Translated by
Microsoft from French
Ah this sweet euphemism that trash TV! Usually the teloch, I especially want to unbalance it through the window. You have to see how you use it too, whether you're in or out. The cathodic is... Different. I probably idealise it a little, like all that is a source of nostalgia. All this to say that this TV, we rather want to save her. To get this salvation, it will have to help him to put the... hand, say, on his remote. Otherwise she will remain the slave of... of us? We don't know what, actually. But it doesn't matter. She wakes up in the middle of a landfill, against all odds unharmed. It will then have to explore six zones, spread around a central hub, in which are found different weapons: pistol, UZIs, shotgun, arc, submachine gun, Bazooka and C4. These will allow him to atomize his enemies, as well as some parts of the scenery, but above all, used wisely, to overcome the obstacles separating her from her freedom. In short, trash TV is a platform game without much pretense (if not the one to entertain you two short hours, something that it accomplishes wonderfully), but still quite sympathetic, especially thanks to impeccable handling and a touch pixel art not unpleasant. Verdict: 3.5/5-which is good, but not top.
Translated by
Microsoft from French
EN discovery of the game: V 0.1 description. Trash TV is a simple, cheap and addictive game. A little platform game, or you control an old cathode ray TV set to rebus and brought back to life by spirits. This is what I understood from the beginning of the game, I know no more about the story, nor even if there is a ^ ^. That being said, one arises, one enters easily into the game and we let go to try to escape from this dump for the coast television that costs. Gameplay. You have to start with a category, and it will be the gameplay. On the joystick or with keyboard/mouse, you can easily control your character, the actions and possibilities (jumping, shooting, Portage, double shot...) that are available to you. The grip is done quickly, a bit to the Super meat boy (SMB), and you advance in the different scenes of the game by solving the "puzzles". Nothing very exceptional, but quickly enough, traps will require a little more precision, speed and logic ^ ^ the displays and the sound. On the graphics side, let's start by reminding the concept of SMB: you have to advance in "tables" by solving the puzzles or passing the traps, each death we begin the painting again and so on... Well there this concept is transposed in a rather original way with sound atmospheres quite dark and industrial (one is in a television discharge...) and sounds nice. For the graphics, the game to its own rather dark universe (for what I have seen at the moment), and the transitions between the "tables" (mentioned above) shows different images specific to the world of television. The youngest people who read this will say, "what are these bizarre pictures with full of color?" Yes, the "snow" that serves as a loading screen, or even the image full of bizarre colours were commonplace many years ago. And myself I knew some of these screens at the time or the programs of the night was cutting around 1 to 2H in the morning ^ ^ in short, to get back to this game and conclude this evaluation, trash TV, is a small platform/action game that is really worth the shot. I'll probably continue and finish this game in the future ^^
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