Average Playtime: 3 hours

Triangle

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About

In that game you will be given the triangle with 3 sides, also there will be three balls that you should hit. On the course of game the speed of balls will grow, and there will appear different traps on the map. All game time you will enjoy relaxing music. Also as game goes on you will gain the coins that will allow you to buy game background.
The whole game is dynamic and won't let you be bored.
Platforms
Release date
Developer
Spectrum Games
Publisher
AYE Technology
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Microsoft® Windows® XP / Vista
  • Processor: Intel® Pentium® III or higher
  • Memory: 512 MB RAM
  • Graphics: Compatible with DirectX 9
  • DirectX: Version 9.0
  • Storage: 200 MB available space
Recommended:
  • OS: Microsoft® Windows® 7 or later
  • Processor: Intel® Pentium® IV or higher
  • Memory: 1024 MB RAM
  • Graphics: Compatible with DirectX 9
  • DirectX: Version 9.0
  • Storage: 200 MB available space
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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Triangle reviews and comments

Translated by
Microsoft from French
Yes, I only show 7 minutes of play in total when I write these lines. But let's say it's enough to go around the content: 3 colorful balls that bounce around, three sides of a triangle of the same colors. If a bullet touches the triangle on one side that is not of the same color, the ball and the associated color disappear. The game stops if you lose all the bullets. Simple concept, but very fast boring game... Indeed, once the game is launched, you will realize that there is no definable option: a window will take all your screen, with a poorly chosen resolution, in addition. Once the game is launched, and despite the explanations that precede the very first, the time to understand where are the bullets and the faces of your triangle and you may have already lost one. On the other hand, once you have only one left, it is a voluntary limit on your part if you fail. Indeed, when one must follow that a single bullet that moves slowly, as a bonus, soudaienement, it becomes a breeze. The few traps are barely embarrassing, the ball sometimes bounts unexpectedly, the music is nothing fancy, especially that it cuts randomly enough often... And no, there is not even steam success to try to keep the player a little longer. To avoid, even on promo, it is very quickly boring.
Translated by
Microsoft from Deutsch
"Triangle" is small arcade games. Leaning on Arkanoid or Breakout, the solo pongs, it's all about hitting moving Balls with a Racket. Unlike the Role models, however, our "Racket" is located in the Middle of the Screen and is a Triangle with three differently colored Sides. In Addition, you cannot move the "Racket" itself, but you can only rotate it around the Center of the Triangle. The three Balls have the three Colors of the three Triangle sides. We have to hit every Ball with the right Colour side each, otherwise that ball is lost. Let's Lose all three Balls we lose the Game. Otherwise, the Balls cannot leave the Playing Surface at all, but are always distracted by the Edges of the Screen. Every now and then, Bubbles pop up that either make a Ball faster or slow it down. What at first Glance appears to be a good Idea and intelligent Variation of a classic Game Principle fails in Practice after a very short Time. Because the Game Design has several Basic Flaws. The Game starts frantically and demanding and, the fewer Balls are left, becomes lighter and slower. Depending on how the Ball flies, we may not have to do anything half a Minute and just wait for the Ball to finally fly back towards the Middle of The screen. In addition, Success is often a bliss subject at the Beginning. Coming two Balls in wrong Constellation at the same time on the Bat, we have no Chance to save both. A real Tactic or targeted Deflecting of the Balls is not possible at the Beginning anyway. A Game that turns around basic Game principles, starts fast and heavy and becomes lighter and slower, and is fucking in the shortest possible time. Even technically, the Game can't really convince, but gets stuck in the extremely rudimentary. Rating: 4/10 Atmosphere-/10 Story 3/10 Graphic 3/10 Sound 2/10 Game Mechanics oms 10 Balancing 3/10 Game Pass Conclusion: That The Sum of the inner angles in the Triangle is 180 ° Follows from the Axioms of Euclidean Geometry. 3/10 Overall Rating
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