Trio reviews

Translated by
Microsoft from Russian
Product received for free 2D-hardcore platformer in a minimalist style. We will Play for the square surface, and you will need to drag it to a certain place. In the later publications, the level will be somewhat different, and each must be delivered to the appropriate place by color. The game has a lot of traps, both stationary and moving. You need to jump to the goal without touching the traps. Abilities of your hero: jump, move right/left, change of gravity. Their Nice bonuses in the game Xyeva cloud achievements, exactly 678, but to get them will not be easy, you need to complete the game, and the game, I remind-hardcore! Of the Cons:-No exit from the game during the level, exit only the "WIN" button or finish the level and use the Exit button. -No Collectible cards.
Translated by
Microsoft from Russian
Product received for free Trio-hardcore platformer with a simple visual component, in which our task is to hold our square-glazed friend (and at the next levels-several) to the end of the level, bypassing a variety of traps and enemies. The game includes a large number of achievements that are very monotonous and not very original. From defects-As I understood the not quite correct scaling of the screen, the exit and Mute buttons are outside the screen. Also minus consider the absence of collectible cards, but given the "originality" of achievements, I think with cards would not be much better. From the positive points, I can note the price tag of the game. At least one developer has correctly evaluated his creation. At the moment the game costs 29 rubles for Russia and $1 for residents of the USA. But the discounts and coupons no one canceled, so do!!!
Translated by
Microsoft from French
The game is meant to be a flat-form where you control 3 characters with different abilities. Red with classic gameplay. The yellow with the double jump. And the blue of a gravity inverter. In the end we find a game that draws heavily on Super meat boy and a tad of VVVVVV. The problem is that the app does not offer any challenge. Backups are done between worlds, forcing you to finish a world to save your progress... This could have been a problem if there was a real difficulty or if the worlds were more provided. Basically, the game is not bad, besides some flaws on the gravity that during jumps gives you the impression of being on the Moon, and during the falls to be on the planet of master Kaio. As well as a really short lifespan... And to have a gameplay so to speak "seen and reviewed". In 2 hours of play I had the pleasure to finish it 2 times. And it's not because I took my foot but mostly to try to recover the last successes I miss. Finally, these are bugged, for about 1 month now that the first post was posted on the game Forum, no news from the developer and of course no update. For summary: the game probably sold mainly for its successes. If you like to complete your games at 100% or if you are looking for a nice platform in the line of Super meat boy, flee! Otherwise it is a "correct" game, but I definitely doubt that it will mark you. There is even a strong chance that you will stay on your hunger, with as feeling that the game was quickly developed and probably [a bit] sloppy.
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