Tropico 4 reviews

Translated by
Microsoft from Deutsch
One Of the best building, economic and political games in recent Years. Exciting Campaign with a lot of Humor, beautiful Graphics and a great Replay value. The whole small DLCs are not necessarily worth their Price of four Euros, but usually offer meaningful Extensions, even if they don't always fit into Balancing. However, the Addon Modern Times should best be purchased right away. Expands the Basic Game considerably again and brings an additional Campaign. 1. Who does not even want to play a Dictator, influence elections and shape your Island according to his Ideas. 2. The Humour is really unbeatable. 3. The Music makes you really good And causes you to Sing Along freely.
Translated by
Microsoft from Deutsch
Bent me the complete Bundle for 5/6 Your during a Week of Action From Steam. Tropico 4 is the first Game in this Series I bought. Originally I was Looking for a playable City Building Simulation and came across this Game. Due to the price/performance, I am Satisfied. My positive Impressions:-Matching and successful Graphics-Sounds are very pleasant and not disturbing. Multiple Track Recoveries don't come across monotonously. Funny Comments about the Game situation, E.g. from the Radio, increase the Fun of The game. However, after ruining 2 Islands, I issued the Comments at the 3rd, as they are repeated. -Sufficient Building Types That can be further developed at night. Road Construction kept very simple. -Many Decisions that can be made. Not only Political, but also, For example, salary in individual Buildings, Number of Employees, ministerial Designing, etc. In General, the own decisions influence individual Civic groups as well as Politics at Home and Abroad. -Every few Years there is a Choice or the Citizens demand it. A political Speech just before the Election can influence individual Factions such as church Supporters or Environmental Lovers, for example. -A wide Range of influencing Omissions that can be pronounced in a wide range of fields such as Tourism, Business and others. -The Paths of the individual Inhabitants can be traced and depending on your Mood you can decide whether one wants to bribe him or rather his plan to disappear. Overall very Humorous designed. Every Resident is traceable and seems to have a Role. 100h Game Time I probably won't play anyway. Here are the most important Reasons: So far I have played 40h "Sandbox," with the Aim of cultivating the Island completely. Unfortunately, my PC or game does not allow a pleasant Flow of play from about 1500 Inhabitants and frustrates in the Long run by the ever-increasing lags or Still images. However, depending on The speed of The Game and personal content settings, it takes up to several 10h to reach this Number of Residents. Starting Residents are around-50 +, depending on the Setting. Once you have got the "Pivot" out and seen everything, the Fun Of the Game is reduced. However, different Settings can well create new Challenges. If you plan to buy it, I wish you a lot of Joy with it. It was difficult for Me to detached from the PC.
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